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Searched refs:fSkeletons (Results 1 – 2 of 2) sorted by relevance

/external/icu4c/i18n/
Ddtptngen.cpp1702 fSkeletons = new UVector(status); in DTSkeletonEnumeration()
1704 delete fSkeletons; in DTSkeletonEnumeration()
1723 fSkeletons->addElement(new UnicodeString(s), status); in DTSkeletonEnumeration()
1725 delete fSkeletons; in DTSkeletonEnumeration()
1726 fSkeletons = NULL; in DTSkeletonEnumeration()
1740 if (U_SUCCESS(status) && pos < fSkeletons->size()) { in snext()
1741 return (const UnicodeString*)fSkeletons->elementAt(pos++); in snext()
1753 return (fSkeletons==NULL) ? 0 : fSkeletons->size(); in count()
1771 for (int32_t i=0; i<fSkeletons->size(); ++i) { in ~DTSkeletonEnumeration()
1772 if ((s=(UnicodeString *)fSkeletons->elementAt(i))!=NULL) { in ~DTSkeletonEnumeration()
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Ddtptngen_impl.h235 UVector *fSkeletons; variable