Searched refs:frameStack (Results 1 – 2 of 2) sorted by relevance
55 #define CHECK_BOUND(PKT, X) ((X) < (PKT)->frameStack ? NULL : (X) > (PKT)->lastFrameInStack…57 #define NEXT_FRAME_POINTER(PKT,X) ((X) >= (PKT)->lastFrameInStack ? (PKT)->frameStack : (X) + (PK…58 #define PREV_FRAME_POINTER(PKT,X) ((X) <= (PKT)->frameStack ? (PKT)->lastFrameInStack : (X) - (PK…59 #define FIX_FRAME_POINTER(PKT,X) ((X) < (PKT)->frameStack ? (X) + (PKT)->featuresInStack \62 #define CHECK_BOUND(PKT, X) ((X) < (PKT)->frameStack ? NULL : (X) > (PKT)->lastFrameInStack…81 featdata* frameStack; /* Pointer to Frame Stack */ member
104 frmPkt->frameStack = (featdata *) CALLOC(fCnt, in createFrameBuffer()108 frmPkt->lastFrameInStack = frmPkt->frameStack + (fCnt - 1) * dimen; in createFrameBuffer()145 memset(frmPkt->frameStack, 0, /* TODO: do we need this? */ in clearFrameBuffer()151 frmPkt->pullp = frmPkt->frameStack; in clearFrameBuffer()153 frmPkt->pushp = frmPkt->frameStack; in clearFrameBuffer()154 frmPkt->pushBlkp = frmPkt->frameStack; in clearFrameBuffer()191 FREE(frmPkt->frameStack); in destroyFrameBuffer()