Searched refs:inputIndex (Results 1 – 4 of 4) sorted by relevance
/external/icu4c/layout/ |
D | ThaiShaping.cpp | 145 …doTransition (StateTransition transition, LEUnicode currChar, le_int32 inputIndex, le_uint8 glyphS… in doTransition() argument 152 glyphStorage.setCharIndex(outputIndex, inputIndex, success); in doTransition() 157 glyphStorage.setCharIndex(outputIndex, inputIndex, success); in doTransition() 162 glyphStorage.setCharIndex(outputIndex, inputIndex, success); in doTransition() 167 glyphStorage.setCharIndex(outputIndex, inputIndex, success); in doTransition() 172 glyphStorage.setCharIndex(outputIndex, inputIndex, success); in doTransition() 177 glyphStorage.setCharIndex(outputIndex, inputIndex, success); in doTransition() 189 glyphStorage.setCharIndex(outputIndex, inputIndex, success); in doTransition() 194 glyphStorage.setCharIndex(outputIndex, inputIndex, success); in doTransition() 200 glyphStorage.setCharIndex(outputIndex, inputIndex, success); in doTransition() [all …]
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D | ThaiShaping.h | 82 … doTransition(StateTransition transition, LEUnicode currChar, le_int32 inputIndex, le_uint8 glyphS… 85 …static le_uint8 getNextState(LEUnicode ch, le_uint8 state, le_int32 inputIndex, le_uint8 glyphSet,…
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/external/zlib/contrib/dotzlib/DotZLib/ |
D | Inflater.cs | 61 int inputIndex = offset; in Add() 64 while (err >= 0 && inputIndex < total) in Add() 66 copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize)); in Add() 75 inputIndex += (int)_ztream.total_in; in Add()
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D | Deflater.cs | 61 int inputIndex = offset; in Add() 64 while (err >= 0 && inputIndex < total) in Add() 66 copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize)); in Add() 76 inputIndex += (int)_ztream.total_in; in Add()
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