Searched refs:le_layoutChars (Results 1 – 4 of 4) sorted by relevance
/external/icu4c/test/letest/ |
D | cletest.c | 124 glyphCount = le_layoutChars(engine, NULL, 0, 0, 0, FALSE, 0.0, 0.0, &status); in ParamTest() 131 glyphCount = le_layoutChars(engine, chars, -1, 6, 20, TRUE, 0.0, 0.0, &status); in ParamTest() 138 glyphCount = le_layoutChars(engine, chars, 8, -1, 20, TRUE, 0.0, 0.0, &status); in ParamTest() 145 glyphCount = le_layoutChars(engine, chars, 8, 6, -1, TRUE, 0.0, 0.0, &status); in ParamTest() 152 glyphCount = le_layoutChars(engine, chars, 8, 6, 10, TRUE, 0.0, 0.0, &status); in ParamTest() 159 glyphCount = le_layoutChars(engine, chars, 8, 6, 20, TRUE, 0.0, 0.0, &status); in ParamTest() 229 glyphCount = le_layoutChars(engine, chars, 8, 6, 20, TRUE, 0.0, 0.0, &status); in AccessTest() 454 …actual.glyphCount = le_layoutChars(engine, text, 0, charCount, charCount, getRTL(text, charCount),… in doTestCase()
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/external/icu4c/layout/ |
D | loengine.h | 94 le_layoutChars(le_engine *engine,
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D | loengine.cpp | 39 le_layoutChars(le_engine *engine, in le_layoutChars() function
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/external/icu4c/common/unicode/ |
D | urename.h | 93 #define le_layoutChars le_layoutChars_3_8 macro
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