/external/skia/src/effects/ |
D | SkEmbossMaskFilter.cpp | 41 SkEmbossMaskFilter::Light light; in CreateEmboss() local 43 memcpy(light.fDirection, direction, sizeof(light.fDirection)); in CreateEmboss() 44 light.fAmbient = SkToU8(am); in CreateEmboss() 45 light.fSpecular = SkToU8(sp); in CreateEmboss() 47 return SkNEW_ARGS(SkEmbossMaskFilter, (light, blurRadius)); in CreateEmboss() 61 SkEmbossMaskFilter::SkEmbossMaskFilter(const Light& light, SkScalar blurRadius) in SkEmbossMaskFilter() argument 62 : fLight(light), fBlurRadius(blurRadius) in SkEmbossMaskFilter() 100 Light light = fLight; in filterMask() local 101 matrix.mapVectors((SkVector*)(void*)light.fDirection, (SkVector*)(void*)fLight.fDirection, 1); in filterMask() 105 SkVector* vec = (SkVector*)(void*)light.fDirection; in filterMask() [all …]
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D | SkEmbossMask.cpp | 93 void SkEmbossMask::Emboss(SkMask* mask, const SkEmbossMaskFilter::Light& light) in Emboss() argument 99 int specular = light.fSpecular; in Emboss() 100 int ambient = light.fAmbient; in Emboss() 101 SkFixed lx = SkScalarToFixed(light.fDirection[0]); in Emboss() 102 SkFixed ly = SkScalarToFixed(light.fDirection[1]); in Emboss() 103 SkFixed lz = SkScalarToFixed(light.fDirection[2]); in Emboss()
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/external/skia/src/views/ |
D | SkWidgets.cpp | 235 SkEmbossMaskFilter::Light light; 237 light.fDirection[0] = SK_Scalar1/2; 238 light.fDirection[1] = SK_Scalar1/2; 239 light.fDirection[2] = SK_Scalar1/3; 240 light.fAmbient = 0x48; 241 light.fSpecular = 0x80; 245 light.fDirection[0] = -light.fDirection[0]; 246 light.fDirection[1] = -light.fDirection[1]; 249 light.fDirection[2] += SK_Scalar1/4; 251 paint->setMaskFilter(new SkEmbossMaskFilter(light, radius))->unref();
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/external/webkit/WebCore/svg/ |
D | SVGFEDiffuseLightingElement.cpp | 93 LightSource* light = 0; in findLights() local 99 light = lightNode->lightSource(); in findLights() 104 return light; in findLights()
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D | SVGFESpecularLightingElement.cpp | 75 LightSource* light = 0; in findLights() local 81 light = lightNode->lightSource(); in findLights() 86 return light; in findLights()
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/external/webkit/WebCore/svg/graphics/filters/cg/ |
D | SVGFEHelpersCg.mm | 85 CIFilter* getLightVectors(CIFilter* normals, const LightSource* light, float surfaceScale) 94 switch (light->type()) { 97 const DistantLightSource* dlight = static_cast<const DistantLightSource*>(light); 118 const PointLightSource* plight = static_cast<const PointLightSource*>(light); 123 const SpotLightSource* slight = static_cast<const SpotLightSource*>(light);
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D | SVGFEHelpersCg.h | 41 CIFilter* getLightVectors(CIFilter* normals, const LightSource* light, float surfaceScale);
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/external/bzip2/ |
D | bzip.css | 8 #eeeeee very light gray pre background 9 #f2f2f9 very light blue nav table background
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/external/qemu/android/ |
D | hw-control.h | 26 const char* light,
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D | main.c | 563 qemulator_light_brightness( void* opaque, const char* light, int value ) in qemulator_light_brightness() argument 567 …VERBOSE_PRINT(hw_control,"%s: light='%s' value=%d window=%p", __FUNCTION__, light, value, emulator… in qemulator_light_brightness() 568 if ( !strcmp(light, "lcd_backlight") ) { in qemulator_light_brightness()
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/external/webkit/SunSpider/tests/ |
D | v8-raytrace.js | 742 var light = scene.lights[i]; 746 light.position, 758 light.color, 811 light.position 826 Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight), 892 var light = new Flog.RayTracer.Light( 903 scene.lights.push(light);
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D | 3d-raytrace.js | 226 var light = this.lights[i]; 227 var toLight = sub(light, hit); 235 addVector(l, scale(light.colour, nl));
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/external/webkit/V8Binding/v8/benchmarks/ |
D | raytrace.js | 747 var light = scene.lights[i]; 751 light.position, 763 light.color, 816 light.position 831 Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight), 897 var light = new Flog.RayTracer.Light( 908 scene.lights.push(light);
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/external/skia/include/effects/ |
D | SkEmbossMaskFilter.h | 35 SkEmbossMaskFilter(const Light& light, SkScalar blurRadius);
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/external/webkit/WebCore/rendering/ |
D | RenderThemeSafari.cpp | 708 static float light[4] = { 1.0f, 1.0f, 1.0f, 0.15f }; in TopGradientInterpolate() local 712 outData[i] = (1.0f - a) * dark[i] + a * light[i]; in TopGradientInterpolate() 718 static float light[4] = { 1.0f, 1.0f, 1.0f, 0.3f }; in BottomGradientInterpolate() local 722 outData[i] = (1.0f - a) * dark[i] + a * light[i]; in BottomGradientInterpolate() 728 static float light[4] = { 0.0f, 0.0f, 0.0f, 0.0f }; in MainGradientInterpolate() local 732 outData[i] = (1.0f - a) * dark[i] + a * light[i]; in MainGradientInterpolate() 738 static float light[4] = { 0.0f, 0.0f, 0.0f, 0.13f }; in TrackGradientInterpolate() local 742 outData[i] = (1.0f - a) * dark[i] + a * light[i]; in TrackGradientInterpolate()
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D | RenderThemeMac.mm | 788 static float light[4] = { 1.0f, 1.0f, 1.0f, 0.15f }; 792 outData[i] = (1.0f - a) * dark[i] + a * light[i]; 798 static float light[4] = { 1.0f, 1.0f, 1.0f, 0.3f }; 802 outData[i] = (1.0f - a) * dark[i] + a * light[i]; 808 static float light[4] = { 0.0f, 0.0f, 0.0f, 0.0f }; 812 outData[i] = (1.0f - a) * dark[i] + a * light[i]; 818 static float light[4] = { 0.0f, 0.0f, 0.0f, 0.13f }; 822 outData[i] = (1.0f - a) * dark[i] + a * light[i];
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D | RenderThemeChromiumMac.mm | 1160 static float light[4] = { 1.0f, 1.0f, 1.0f, 0.15f }; 1164 outData[i] = (1.0f - a) * dark[i] + a * light[i]; 1170 static float light[4] = { 1.0f, 1.0f, 1.0f, 0.3f }; 1174 outData[i] = (1.0f - a) * dark[i] + a * light[i]; 1180 static float light[4] = { 0.0f, 0.0f, 0.0f, 0.0f }; 1184 outData[i] = (1.0f - a) * dark[i] + a * light[i]; 1190 static float light[4] = { 0.0f, 0.0f, 0.0f, 0.13f }; 1194 outData[i] = (1.0f - a) * dark[i] + a * light[i];
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D | RenderTextControl.cpp | 57 disabledColor = textColor.light(); in disabledTextColor()
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D | InlineTextBox.cpp | 214 return textColor.light(); in correctedTextColor()
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/external/qemu/docs/ |
D | ANDROID-QEMUD-SERVICES.TXT | 57 1/ Client sends "power:light:brightness:<lightname>:<val>", where 58 <lightname> is the name of a light and <val> is an decimal value 59 between 0 (off) and 255 (brightest). Valid values for 'light' are:
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/external/qemu/distrib/sdl-1.2.12/src/video/ |
D | SDL_glfuncs.h | 111 SDL_PROC_UNUSED(void,glGetLightfv,(GLenum light, GLenum pname, GLfloat *params)) 112 SDL_PROC_UNUSED(void,glGetLightiv,(GLenum light, GLenum pname, GLint *params)) 156 SDL_PROC_UNUSED(void,glLightf,(GLenum light, GLenum pname, GLfloat param)) 157 SDL_PROC_UNUSED(void,glLightfv,(GLenum light, GLenum pname, const GLfloat *params)) 158 SDL_PROC_UNUSED(void,glLighti,(GLenum light, GLenum pname, GLint param)) 159 SDL_PROC_UNUSED(void,glLightiv,(GLenum light, GLenum pname, const GLint *params))
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/external/grub/docs/ |
D | menu.lst | 82 color light-green/brown blink-red/blue
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D | grub.texi | 1425 color light-green/brown blink-red/blue 2259 light-gray 2267 light-blue 2270 light-green 2273 light-cyan 2276 light-red 2279 light-magenta 2298 color light-gray/blue black/light-gray
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/external/webkit/WebCore/platform/graphics/ |
D | Color.h | 99 Color light() const;
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D | Color.cpp | 212 Color Color::light() const in light() function in WebCore::Color
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