Searched refs:m_currentMediaEngine (Results 1 – 3 of 3) sorted by relevance
196 , m_currentMediaEngine(0) in MediaPlayer()210 m_currentMediaEngine = engines[0]; in MediaPlayer()246 if (engine && m_currentMediaEngine != engine) { in load()247 m_currentMediaEngine = engine; in load()
213 void* m_currentMediaEngine; variable
38064 …ayer::MediaPlayer): create NULL media player so we have a default. Initialize m_currentMediaEngine.