Searched refs:m_finallyDepth (Results 1 – 2 of 2) sorted by relevance
328 int scopeDepth() { return m_dynamicScopeDepth + m_finallyDepth; } in scopeDepth()329 bool hasFinaliser() { return m_finallyDepth != 0; } in hasFinaliser()455 int m_finallyDepth; variable
213 , m_finallyDepth(0) in BytecodeGenerator()298 , m_finallyDepth(0) in BytecodeGenerator()381 , m_finallyDepth(0) in BytecodeGenerator()1612 m_finallyDepth++; in pushFinallyContext()1619 ASSERT(m_finallyDepth > 0); in popFinallyContext()1621 m_finallyDepth--; in popFinallyContext()1752 if (m_finallyDepth) in emitJumpScopes()