Searched refs:m_frameView (Results 1 – 7 of 7) sorted by relevance
48 , m_frameView(view) in RenderView()83 if (!printing() && m_frameView) in calcHeight()89 if (!printing() && m_frameView) in calcWidth()95 m_visibleWidth = m_frameView->screenWidth(); in calcWidth()118 …bool relayoutChildren = !printing() && (!m_frameView || width() != viewWidth() || height() != view… in layout()156 if (fixed && m_frameView) in mapLocalToContainer()157 transformState.move(m_frameView->scrollOffset()); in mapLocalToContainer()162 if (fixed && m_frameView) in mapAbsoluteToLocalPoint()163 transformState.move(-m_frameView->scrollOffset()); in mapAbsoluteToLocalPoint()227 if (!m_frameView) in shouldRepaint()[all …]
45 , m_frameView(node->document()->view()) in RenderWidget()75 if (m_frameView) in destroy()76 m_frameView->removeChild(m_widget.get()); in destroy()138 m_frameView->addChild(m_widget.get()); in setWidget()177 if (!m_frameView || paintInfo.phase != PaintPhaseForeground || style()->visibility() != VISIBLE) in paint()
46 FrameView* frameView() const { return m_frameView; } in frameView()68 FrameView* m_frameView; variable
60 FrameView* frameView() const { return m_frameView; } in frameView()122 bool doingFullRepaint() const { return m_frameView->needsFullRepaint(); } in doingFullRepaint()180 FrameView* m_frameView;
115 void setFrameView(FrameView* frameView) { m_frameView = frameView; } in setFrameView()116 FrameView* frameView() { return m_frameView; } in frameView()214 FrameView* m_frameView; variable
197 , m_frameView(0) in MediaPlayer()348 Frame* frame = m_frameView ? m_frameView->frame() : 0; in inMediaDocument()
3390 (WebCore::RenderWidget::RenderWidget): Initialize m_frameView with3393 to m_frameView.3398 to m_frameView.3411 (WebCore::SVGImage::~SVGImage): Update since m_frame and m_frameView are3423 members m_document, m_frame, m_frameView, and m_minSize.38108 … (WebCore::MediaPlayerPrivate::createQTMovieView): don't access MediaPlayer->m_frameView directly,38129 (WebCore::MediaPlayerPrivate::paint): don't access MediaPlayer->m_frameView directly,