Searched refs:m_pool (Results 1 – 6 of 6) sorted by relevance
101 m_pool = static_cast<uint32_t*>(fastMalloc(maxPoolSize)); in AssemblerBufferWithConstantPool()108 fastFree(m_pool); in ~AssemblerBufferWithConstantPool()193 if (m_mask[i] == ReusableConst && m_pool[i] == constant) {200 m_pool[m_numConsts] = constant;219 return m_pool; in poolAddress()262 append(reinterpret_cast<char*>(m_pool), m_numConsts * sizeof(uint32_t));292 uint32_t* m_pool; variable
62 INIT_ARENA_POOL(&m_pool, "RenderArena", arenaSize); in RenderArena()70 FinishArenaPool(&m_pool); in ~RenderArena()104 ARENA_ALLOCATE(result, &m_pool, size); in allocate()138 return ReportPoolSize(&m_pool); in reportPoolSize()
59 ArenaPool m_pool;
37 , m_pool([[NSAutoreleasePool alloc] init])43 [m_pool drain];49 [m_pool drain];50 m_pool = [[NSAutoreleasePool alloc] init];
53 NSAutoreleasePool* m_pool; variable
130 memset(m_pool.pool, 0, sizeof(m_pool.pool)); in ListHashSetNodeAllocator()174 Node* pool() { return reinterpret_cast<Node*>(m_pool.pool); } in pool()188 } m_pool; member