Searched refs:m_userToDeviceTransformKnownToBeIdentity (Results 1 – 3 of 3) sorted by relevance
39 , m_userToDeviceTransformKnownToBeIdentity(false) in GraphicsContextPlatformPrivate()84 bool m_userToDeviceTransformKnownToBeIdentity; variable
106 m_data->m_userToDeviceTransformKnownToBeIdentity = false; in restorePlatformState()673 m_data->m_userToDeviceTransformKnownToBeIdentity = false; in beginTransparencyLayer()684 m_data->m_userToDeviceTransformKnownToBeIdentity = false; in endTransparencyLayer()874 m_data->m_userToDeviceTransformKnownToBeIdentity = false; in scale()883 m_data->m_userToDeviceTransformKnownToBeIdentity = false; in rotate()892 m_data->m_userToDeviceTransformKnownToBeIdentity = false; in translate()901 m_data->m_userToDeviceTransformKnownToBeIdentity = false; in concatCTM()917 if (m_data->m_userToDeviceTransformKnownToBeIdentity) in roundToDevicePixels()922 m_data->m_userToDeviceTransformKnownToBeIdentity = true; in roundToDevicePixels()
74202 Added a m_userToDeviceTransformKnownToBeIdentity flag, initialized to false.