Searched refs:m_wheelDeltaY (Results 1 – 2 of 2) sorted by relevance
50 … int wheelDelta() const { if (m_wheelDeltaY == 0) return m_wheelDeltaX; return m_wheelDeltaY; } in wheelDelta()52 int wheelDeltaY() const { return m_wheelDeltaY; } in wheelDeltaY()66 int m_wheelDeltaY; variable
33 , m_wheelDeltaY(0) in WheelEvent()44 , m_wheelDeltaY(lroundf(wheelTicksY * 120)) // Normalize to the Windows 120 multiple in WheelEvent()64 m_wheelDeltaY = wheelDeltaY; in initWheelEvent()