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Searched refs:mouse_y (Results 1 – 2 of 2) sorted by relevance

/external/qemu/distrib/sdl-1.2.12/src/video/aalib/
DSDL_aaevents.c45 int mouse_button, mouse_x, mouse_y; in AA_PumpEvents() local
60 aa_getmouse (AA_context, &mouse_x, &mouse_y, &mouse_button); in AA_PumpEvents()
63 mouse_y = mouse_y * this->screen->h / aa_scrheight (AA_context); in AA_PumpEvents()
95 if ( prev_x != mouse_x || prev_y != mouse_y ) { in AA_PumpEvents()
96 posted += SDL_PrivateMouseMotion(0, 0, mouse_x, mouse_y); in AA_PumpEvents()
100 prev_x = mouse_x; prev_y = mouse_y; in AA_PumpEvents()
/external/qemu/distrib/sdl-1.2.12/src/video/ggi/
DSDL_ggievents.c63 static int mouse_x = 0, mouse_y = 0, mouse_z = 0; in GGI_PumpEvents() local
86 if (mouse_x != ev.pmove.x || mouse_y != ev.pmove.y || mouse_z != ev.pmove.wheel) in GGI_PumpEvents()
89 y = ev.pmove.y - mouse_y; in GGI_PumpEvents()
92 mouse_y = ev.pmove.y; in GGI_PumpEvents()