Searched refs:nextChunkNum (Results 1 – 1 of 1) sorted by relevance
566 uint32 nextChunkNum = _pfirstChunkVec[(int32)((i+1)%_stbl_buff_size)]; in getChunkNumberForSample() local567 uint32 numChunksInRun = nextChunkNum - chunkNum; in getChunkNumberForSample()736 uint32 nextChunkNum = _pfirstChunkVec[(int32)((i+1)%_stbl_buff_size)]; in getNumChunksInRunofChunks() local737 return(nextChunkNum - chunkNum); in getNumChunksInRunofChunks()784 uint32 nextChunkNum = _pfirstChunkVec[(int32)(((i+1)%_stbl_buff_size))]; in getSamplesPerChunkCorrespondingToSample() local785 uint32 numChunksInRun = nextChunkNum - chunkNum; in getSamplesPerChunkCorrespondingToSample()1113 uint32 nextChunkNum = _pfirstChunkVec[(int32)(i+1)%_stbl_buff_size]; in resetStateVariables() local1114 uint32 numChunksInRun = nextChunkNum - chunkNum; in resetStateVariables()