Searched refs:pBasePosition (Results 1 – 2 of 2) sorted by relevance
52 pBasePosition = (uint8 *)buffer;53 pPosition = pBasePosition;64 pBasePosition = (uint8 *)fragPtr->ptr;65 pPosition = pBasePosition;108 pBasePosition = (uint8 *)firstFragPtr[numFrags-1].ptr;110 pPosition = pBasePosition + length;125 pBasePosition = (uint8 *)firstFragPtr[fragIndex].ptr;130 pPosition = pBasePosition + reqBytes;134 pPosition = pBasePosition + length;141 return pPosition - pBasePosition;[all …]
80 pBasePosition(0), in OsclBinStream()173 uint8 * pBasePosition; variable