Searched refs:quaternionW (Results 1 – 3 of 3) sorted by relevance
86 angle = rad2deg(acos(decomp.quaternionW) * 2); in blend()
443 result.quaternionW = w; in decompose()1072 double xw = decomp.quaternionX * decomp.quaternionW; in recompose()1075 double yw = decomp.quaternionY * decomp.quaternionW; in recompose()1077 double zw = decomp.quaternionZ * decomp.quaternionW; in recompose()
241 double quaternionX, quaternionY, quaternionZ, quaternionW; member