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Searched refs:quaternionW (Results 1 – 3 of 3) sorted by relevance

/external/webkit/WebCore/platform/graphics/transforms/
DRotateTransformOperation.cpp86 angle = rad2deg(acos(decomp.quaternionW) * 2); in blend()
DTransformationMatrix.cpp443 result.quaternionW = w; in decompose()
1072 double xw = decomp.quaternionX * decomp.quaternionW; in recompose()
1075 double yw = decomp.quaternionY * decomp.quaternionW; in recompose()
1077 double zw = decomp.quaternionZ * decomp.quaternionW; in recompose()
DTransformationMatrix.h241 double quaternionX, quaternionY, quaternionZ, quaternionW; member