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Searched refs:quaternionY (Results 1 – 3 of 3) sorted by relevance

/external/webkit/WebCore/platform/graphics/transforms/
DRotateTransformOperation.cpp77 double y = -decomp.quaternionY; in blend()
DTransformationMatrix.cpp441 result.quaternionY = y; in decompose()
1070 double xy = decomp.quaternionX * decomp.quaternionY; in recompose()
1073 double yy = decomp.quaternionY * decomp.quaternionY; in recompose()
1074 double yz = decomp.quaternionY * decomp.quaternionZ; in recompose()
1075 double yw = decomp.quaternionY * decomp.quaternionW; in recompose()
DTransformationMatrix.h241 double quaternionX, quaternionY, quaternionZ, quaternionW; member