Searched refs:resetCandidate (Results 1 – 1 of 1) sorted by relevance
143 RenderObject* resetCandidate = isReset ? object->parent() : previousSiblingOrParent(object); in findPlaceForCounter() local148 if (prevCounterCandidate == resetCandidate) { in findPlaceForCounter()161 resetCandidate = previousSiblingOrParent(resetCandidate); in findPlaceForCounter()