Searched refs:saved_mode (Results 1 – 7 of 7) sorted by relevance
40 display_mode saved_mode; member52 #define saved_mode (_this->hidden->saved_mode) macro
277 bscreen.GetMode(&saved_mode); in BE_VideoInit()278 _this->info.current_w = saved_mode.virtual_width; in BE_VideoInit()279 _this->info.current_h = saved_mode.virtual_height; in BE_VideoInit()295 if ( modes[i].space == saved_mode.space ) { in BE_VideoInit()434 bscreen.SetMode(&saved_mode); in BE_SetFullScreen()816 bscreen.SetMode(&saved_mode); in BE_VideoQuit()
56 #define saved_mode (_this->hidden->saved_mode) macro
127 SDL_NAME(XF86VidModeModeInfo) saved_mode;195 #define saved_mode (this->hidden->saved_mode) macro
63 SDL_memset(&saved_mode, 0, sizeof(saved_mode)); in save_mode()64 SDL_NAME(XF86VidModeGetModeInfo)(SDL_Display,SDL_Screen,&saved_mode); in save_mode()76 if ( (saved_mode.hdisplay != mode.hdisplay) || in restore_mode()77 (saved_mode.vdisplay != mode.vdisplay) ) { in restore_mode()78 SDL_NAME(XF86VidModeSwitchToMode)(SDL_Display, SDL_Screen, &saved_mode); in restore_mode()
174 int saved_mode[2]; in SVGA_AddMode() local191 saved_mode[b] = SDL_vgamode[i][j]; in SVGA_AddMode()199 saved_mode[!b] = SDL_vgamode[i][j]; in SVGA_AddMode()201 SDL_vgamode[i][j] = saved_mode[b]; in SVGA_AddMode()205 SDL_vgamode[i][j] = saved_mode[b]; in SVGA_AddMode()
136 #define saved_mode (this->hidden->saved_mode) macro