Searched refs:span16 (Results 1 – 2 of 2) sorted by relevance
/external/skia/src/core/ |
D | SkBlitter_RGB16.cpp | 518 uint16_t* span16 = (uint16_t*)fBuffer; in blitH() local 519 shader->shadeSpan16(x, y, span16, width); in blitH() 520 SkBlendRGB16(span16, device, SkAlpha255To256(alpha), width); in blitH() 551 uint16_t* span16 = (uint16_t*)fBuffer; in blitRect() local 553 shader->shadeSpan16(x, y, span16, width); in blitRect() 555 SkBlendRGB16(span16, dst, scale, width); in blitRect() 560 shader->shadeSpan16(x, y, span16, width); in blitRect() 561 SkBlendRGB16(span16, dst, scale, width); in blitRect() 578 uint16_t* span16 = (uint16_t*)span; in blitAntiH() local 593 shader->shadeSpan16(x, y, span16, count); in blitAntiH() [all …]
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D | SkShader.cpp | 111 void SkShader::shadeSpan16(int x, int y, uint16_t span16[], int count) { in shadeSpan16() argument 112 SkASSERT(span16); in shadeSpan16()
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