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Searched refs:tmpM (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/core/
DSkComposeShader.cpp101 SkMatrix tmpM; in setContext() local
103 (void)this->getLocalMatrix(&tmpM); in setContext()
104 tmpM.setConcat(matrix, tmpM); in setContext()
108 return fShaderA->setContext(device, paint, tmpM) && in setContext()
109 fShaderB->setContext(device, paint, tmpM); in setContext()