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Searched refs:tmy (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/core/
DSkBitmapSampler.cpp36 SkShader::TileMode tmx, SkShader::TileMode tmy) in SkBitmapSampler() argument
37 : fBitmap(bm), fFilterBitmap(filter), fTileModeX(tmx), fTileModeY(tmy) in SkBitmapSampler()
45 fTileProcY = get_tilemode_proc(tmy); in SkBitmapSampler()
55 SkShader::TileMode tmx, SkShader::TileMode tmy) in SkNullBitmapSampler() argument
56 : SkBitmapSampler(bm, filter, tmx, tmy) {} in SkNullBitmapSampler()
86 ARGB32_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) in ARGB32_Bilinear_Sampler() argument
87 : SkBitmapSampler(bm, true, tmx, tmy) in ARGB32_Bilinear_Sampler()
134 RGB16_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) in RGB16_Bilinear_Sampler() argument
135 : SkBitmapSampler(bm, true, tmx, tmy) in RGB16_Bilinear_Sampler()
188 Index8_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) in Index8_Bilinear_Sampler() argument
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DSkBitmapProcShader.cpp20 TileMode tmx, TileMode tmy) { in SkBitmapProcShader() argument
23 fState.fTileModeY = (uint8_t)tmy; in SkBitmapProcShader()
247 TileMode tmx, TileMode tmy, in CreateBitmapShader() argument
256 storageSize, (src, tmx, tmy)); in CreateBitmapShader()
DSkBitmapSampler.h29 SkBitmapSampler(const SkBitmap&, bool filter, SkShader::TileMode tmx, SkShader::TileMode tmy);
45 SkShader::TileMode tmx, SkShader::TileMode tmy);
DSkBitmapSamplerTemplate.h26 …LASSNAME_PREFIX(_Point_Sampler)(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) in BITMAP_CLASSNAME_PREFIX()
27 : SkBitmapSampler(bm, false, tmx, tmy) in BITMAP_CLASSNAME_PREFIX()
DSkShader.cpp203 TileMode tmx, TileMode tmy) { in CreateBitmapShader() argument
204 return SkShader::CreateBitmapShader(src, tmx, tmy, NULL, 0); in CreateBitmapShader()
/external/skia/gm/
Dtilemodes.cpp42 SkShader::TileMode tmx, SkShader::TileMode tmy) { in setup() argument
43 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy); in setup()
/external/icu4c/tools/tzcode/
Dzdump.c720 register int tmy; local
725 for (tmy = oldp->tm_year; tmy < newp->tm_year; ++tmy)
726 result += DAYSPERNYEAR + isleap_sum(tmy, TM_YEAR_BASE);
/external/skia/include/core/
DSkShader.h165 TileMode tmx, TileMode tmy);