Searched refs:unitNormal (Results 1 – 1 of 1) sorted by relevance
55 SkVector* normal, SkVector* unitNormal) { in set_normal_unitnormal() argument56 if (!unitNormal->setNormalize(after.fX - before.fX, after.fY - before.fY)) { in set_normal_unitnormal()59 unitNormal->rotateCCW(); in set_normal_unitnormal()60 unitNormal->scale(radius, normal); in set_normal_unitnormal()66 SkVector* normal, SkVector* unitNormal) { in set_normal_unitnormal() argument67 if (!unitNormal->setNormalize(vec.fX, vec.fY)) { in set_normal_unitnormal()70 unitNormal->rotateCCW(); in set_normal_unitnormal()71 unitNormal->scale(radius, normal); in set_normal_unitnormal()111 void preJoinTo(const SkPoint&, SkVector* normal, SkVector* unitNormal,114 const SkVector& unitNormal);[all …]