Searched refs:vinb (Results 1 – 1 of 1) sorted by relevance
1260 l_int32 vinr, ving, vinb; /* contrib from all full interior src pixels */ in scaleColorAreaMapLow() local1330 vinr = ving = vinb = 0; in scaleColorAreaMapLow()1336 vinb += 256 * ((pixel >> L_BLUE_SHIFT) & 0xff); in scaleColorAreaMapLow()1372 bval = (v00b + v01b + v10b + v11b + vinb + vmidb + 128) / area; in scaleColorAreaMapLow()