Searched refs:LIKELY (Results 1 – 16 of 16) sorted by relevance
/frameworks/base/libs/surfaceflinger/ |
D | Transform.cpp | 25 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro 50 if (LIKELY(mType == 0)) in operator *() 179 if (LIKELY(preserveRects())) { in transform()
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D | LayerDim.cpp | 71 if (LIKELY(flags & DisplayHardware::DIRECT_TEXTURE)) { in initDimmer()
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D | SurfaceFlinger.cpp | 482 if (LIKELY(mTransactionCount == 0)) { in threadLoop() 486 if (LIKELY(transactionFlags)) { in threadLoop() 495 if (LIKELY(hw.canDraw() && !isFrozen())) { in threadLoop() 698 if (LIKELY(!(s.flags & ISurfaceComposer::eLayerHidden) && s.alpha)) { in computeVisibleRegions() 968 if (LIKELY(!mDebugBackground)) { in drawWormhole() 1270 if (LIKELY(err == NO_ERROR)) { in createNormalSurfaceLocked()
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D | LayerBuffer.cpp | 138 if (LIKELY(source != 0)) { in onDraw() 148 if (LIKELY(source != 0)) in transformed()
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D | BlurFilter.cpp | 29 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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D | SurfaceFlinger.h | 62 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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D | LayerBase.cpp | 318 if (LIKELY(!s.transparentRegion.isEmpty())) { in draw()
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/frameworks/base/libs/audioflinger/ |
D | AudioMixer.h | 31 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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D | AudioFlinger.cpp | 1288 if (LIKELY(enabledTracks)) { in threadLoop() 2008 if (LIKELY(enabledTracks)) { in threadLoop() 2343 if (LIKELY(framesReady)) { in getNextBuffer() 2520 if (LIKELY(framesAvail)) { in getNextBuffer() 3063 if (LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) { in threadLoop()
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D | AudioFlinger.h | 51 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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/frameworks/base/camera/libcameraservice/ |
D | CameraService.h | 33 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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/frameworks/base/libs/ui/ |
D | ISurfaceComposer.cpp | 33 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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D | ISurfaceFlingerClient.cpp | 45 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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D | SurfaceComposerClient.cpp | 49 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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/frameworks/base/media/libmedia/ |
D | AudioRecord.cpp | 41 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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D | AudioTrack.cpp | 41 #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) macro
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