/frameworks/base/tools/aapt/ |
D | StringPool.h | 44 entry(const entry& o) : value(o.value), offset(o.offset), indices(o.indices) { } in entry() 48 Vector<size_t> indices; member
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D | StringPool.cpp | 91 ent.indices.add(pos); in add() 324 ent.indices.clear(); in writeStringBlock() 325 ent.indices.add(i); in writeStringBlock() 355 const Vector<size_t>* indices = offsetsForString(val); in offsetForString() local 356 ssize_t res = indices != NULL && indices->size() > 0 ? indices->itemAt(0) : -1; in offsetForString() 368 return &mEntries[mEntryArray[pos]].indices; in offsetsForString()
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D | XMLNode.cpp | 1149 const Vector<size_t>* indices = outPool->offsetsForString(attr.name); in collect_attr_strings() local 1151 if (indices != NULL) { in collect_attr_strings() 1152 const int NJ = indices->size(); in collect_attr_strings() 1155 size_t strIdx = indices->itemAt(j); in collect_attr_strings()
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/frameworks/base/opengl/tests/tritex/ |
D | tritex.cpp | 249 GLushort* indices = (GLushort*)malloc(quads*sizeof(quadIndices)); in render() local 251 … memcpy(indices+(sizeof(quadIndices)/sizeof(indices[0]))*i, quadIndices, sizeof(quadIndices)); in render() 271 glDrawElements(GL_TRIANGLES, nelem*quads, GL_UNSIGNED_SHORT, indices); in render() 275 free(indices); in render()
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/frameworks/base/opengl/libagl/ |
D | array.cpp | 770 GLsizei count, const GLvoid *indices) in drawIndexedPrimitivesPoints() argument 776 vertex_t * v = fetch_vertex(c, read_index(type, indices)); in drawIndexedPrimitivesPoints() 787 GLsizei count, const GLvoid *indices) in drawIndexedPrimitivesLineStrip() argument 797 c->arrays.compileElement(c, v0, read_index(type, indices)); in drawIndexedPrimitivesLineStrip() 800 v1 = fetch_vertex(c, read_index(type, indices)); in drawIndexedPrimitivesLineStrip() 812 GLsizei count, const GLvoid *indices) in drawIndexedPrimitivesLineLoop() argument 815 drawIndexedPrimitivesLines(c, count, indices); in drawIndexedPrimitivesLineLoop() 824 c->arrays.compileElement(c, v0, read_index(type, indices)); in drawIndexedPrimitivesLineLoop() 827 v1 = fetch_vertex(c, read_index(type, indices)); in drawIndexedPrimitivesLineLoop() 844 GLsizei count, const GLvoid *indices) in drawIndexedPrimitivesLines() argument [all …]
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/frameworks/base/awt/java/awt/image/ |
D | BandedSampleModel.java | 43 int indices[] = new int[numBands]; in createIndices() local 45 indices[i] = i; in createIndices() 47 return indices; in createIndices() 146 int indices[] = new int[bands.length]; in createSubsetSampleModel() local 150 indices[i] = bankIndices[bands[i]]; in createSubsetSampleModel() 154 return new BandedSampleModel(dataType, width, height, scanlineStride, indices, offsets); in createSubsetSampleModel()
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D | ComponentSampleModel.java | 342 int indices[] = new int[bands.length]; in createSubsetSampleModel() local 346 indices[i] = bankIndices[bands[i]]; in createSubsetSampleModel() 351 indices, offsets); in createSubsetSampleModel()
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/frameworks/base/opengl/tests/gl_basic/ |
D | gl_basic.cpp | 345 const GLushort indices[] = { 0, 1, 2, 0, 2, 3 }; in render() local 352 int nelem = sizeof(indices)/sizeof(indices[0]); in render() 354 glDrawElements(GL_TRIANGLES, nelem, GL_UNSIGNED_SHORT, indices); in render()
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/frameworks/base/opengl/java/android/opengl/ |
D | Visibility.java | 50 float[] positions, int positionsOffset, char[] indices, in visibilityTest() argument
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D | GLLogWrapper.java | 1026 private char[] toCharIndices(int count, int type, Buffer indices) { in toCharIndices() argument 1030 ByteBuffer byteBuffer = toByteBuffer(count, indices); in toCharIndices() 1040 if (indices instanceof CharBuffer) { in toCharIndices() 1041 charBuffer = (CharBuffer) indices; in toCharIndices() 1043 ByteBuffer byteBuffer = toByteBuffer(count * 2, indices); in toCharIndices() 1529 public void glDrawElements(int mode, int count, int type, Buffer indices) { in glDrawElements() argument 1534 char[] indexArray = toCharIndices(count, type, indices); in glDrawElements() 1543 mgl.glDrawElements(mode, count, type, indices); in glDrawElements()
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D | GLErrorWrapper.java | 261 public void glDrawElements(int mode, int count, int type, Buffer indices) { in glDrawElements() argument 263 mgl.glDrawElements(mode, count, type, indices); in glDrawElements()
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/frameworks/base/core/jni/ |
D | android_util_AssetManager.cpp | 924 jint* indices = NULL; in android_content_AssetManager_applyStyle() local 928 indices = (jint*)env->GetPrimitiveArrayCritical(outIndices, 0); in android_content_AssetManager_applyStyle() 1080 if (indices != NULL && value.dataType != Res_value::TYPE_NULL) { in android_content_AssetManager_applyStyle() 1082 indices[indicesIdx] = ii; in android_content_AssetManager_applyStyle() 1090 if (indices != NULL) { in android_content_AssetManager_applyStyle() 1091 indices[0] = indicesIdx; in android_content_AssetManager_applyStyle() 1092 env->ReleasePrimitiveArrayCritical(outIndices, indices, 0); in android_content_AssetManager_applyStyle() 1141 jint* indices = NULL; in android_content_AssetManager_retrieveAttributes() local 1145 indices = (jint*)env->GetPrimitiveArrayCritical(outIndices, 0); in android_content_AssetManager_retrieveAttributes() 1211 if (indices != NULL && value.dataType != Res_value::TYPE_NULL) { in android_content_AssetManager_retrieveAttributes() [all …]
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/frameworks/base/core/jni/android/graphics/ |
D | Canvas.cpp | 597 uint16_t* indices; in drawBitmapMesh() local 600 indices = (uint16_t*)(texs + ptCount); in drawBitmapMesh() 603 indices = (uint16_t*)(verts + ptCount); in drawBitmapMesh() 642 uint16_t* indexPtr = indices; in drawBitmapMesh() 660 SkASSERT(indexPtr - indices == indexCount); in drawBitmapMesh() 668 SkASSERT((unsigned)indices[i] < (unsigned)ptCount); in drawBitmapMesh() 683 texs, (const SkColor*)colorA.ptr(), NULL, indices, in drawBitmapMesh() 732 const uint16_t* indices = NULL; in drawVertices() local 737 indices = (const uint16_t*)(indexA.ptr() + indexIndex); in drawVertices() 741 indices, indexCount, *paint); in drawVertices()
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/frameworks/base/core/jni/android/opengl/ |
D | util.cpp | 442 UnsignedShortArrayHelper indices(env, indices_ref, indicesOffset, 0); in util_visibilityTest() local 444 bool checkOK = ws.check() && positions.check() && indices.check(); in util_visibilityTest() 450 if (indices.mLength < indexCount) { in util_visibilityTest() 458 indices.bind(); in util_visibilityTest() 462 indices.mData, indexCount); in util_visibilityTest()
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/frameworks/base/graphics/java/android/graphics/ |
D | Canvas.java | 1217 short[] indices, int indexOffset, in drawVertices() argument 1226 if (indices != null) { in drawVertices() 1227 checkRange(indices.length, indexOffset, indexCount); in drawVertices() 1231 indices, indexOffset, indexCount, paint.mNativePaint); in drawVertices() 1553 int[] colors, int colorOffset, short[] indices, in nativeDrawVertices() argument
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/frameworks/base/core/java/android/inputmethodservice/ |
D | Keyboard.java | 658 int[] indices = new int[mKeys.size()]; in computeNearestNeighbors() local 671 indices[count++] = i; in computeNearestNeighbors() 675 System.arraycopy(indices, 0, cell, 0, count); in computeNearestNeighbors()
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/frameworks/base/opengl/tools/glgen/specs/jsr239/ |
D | glspec-checks | 5 glDrawElements check_AIOOBE indices count
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D | glspec-1.0 | 30 void glDrawElements ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices )
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/frameworks/base/opengl/tools/glgen/specs/gles11/ |
D | checks.spec | 7 glDrawElements check_AIOOBE indices count
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D | GLES10.spec | 30 void glDrawElements ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices )
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/frameworks/base/core/java/android/content/res/ |
D | TypedArray.java | 679 /*package*/ TypedArray(Resources resources, int[] data, int[] indices, int len) { in TypedArray() argument 682 mIndices = indices; in TypedArray()
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 443 java.nio.Buffer indices in glDrawElements() argument
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
D | Canvas.java | 1135 float[] texs, int texOffset, int[] colors, int colorOffset, short[] indices, in drawVertices() argument 1139 indices, indexOffset, indexCount, paint); in drawVertices()
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/frameworks/base/opengl/libs/GLES_CM/ |
D | gl_api.in | 205 void API_ENTRY(glDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { 206 CALL_GL_API(glDrawElements, mode, count, type, indices);
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/frameworks/base/opengl/libs/GLES2/ |
D | gl2_api.in | 124 void API_ENTRY(glDrawElements)(GLenum mode, GLsizei count, GLenum type, const void* indices) { 125 CALL_GL_API(glDrawElements, mode, count, type, indices);
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