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Searched refs:mPrebuiltLayerState (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/ui/
DSurfaceComposerClient.cpp157 mPrebuiltLayerState = 0; in _init()
239 delete mPrebuiltLayerState; in dispose()
240 mPrebuiltLayerState = 0; in dispose()
431 if (mPrebuiltLayerState == 0) { in openTransaction()
432 mPrebuiltLayerState = new layer_state_t; in openTransaction()
479 layer_state_t& dummy = *mPrebuiltLayerState; in _get_state_l()
/frameworks/base/include/ui/
DSurfaceComposerClient.h146 layer_state_t* mPrebuiltLayerState; variable