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Searched refs:mVolume (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/libs/audioflinger/
DAudioResampler.cpp126 mVolume[0] = mVolume[1] = 0; in AudioResampler()
147 mVolume[0] = left; in setVolume()
148 mVolume[1] = right; in setVolume()
173 int32_t vl = mVolume[0]; in resampleStereo16()
174 int32_t vr = mVolume[1]; in resampleStereo16()
269 int32_t vl = mVolume[0]; in resampleMono16()
270 int32_t vr = mVolume[1]; in resampleMono16()
DAudioResamplerCubic.cpp55 int32_t vl = mVolume[0]; in resampleStereo16()
56 int32_t vr = mVolume[1]; in resampleStereo16()
120 int32_t vl = mVolume[0]; in resampleMono16()
121 int32_t vr = mVolume[1]; in resampleMono16()
DAudioResampler.h79 int16_t mVolume[2]; member
DAudioPolicyService.h179 float mVolume; variable
191 float mVolume;
DAudioPolicyService.cpp622 …) processing set volume stream %d, volume %f, output %d", data->mStream, data->mVolume, data->mIO); in threadLoop()
623 … command->mStatus = AudioSystem::setStreamVolume(data->mStream, data->mVolume, data->mIO); in threadLoop()
642 … LOGV("AudioCommandThread() processing set voice volume volume %f", data->mVolume); in threadLoop()
643 command->mStatus = AudioSystem::setVoiceVolume(data->mVolume); in threadLoop()
737 data->mVolume = volume; in volumeCommand()
791 data->mVolume = volume; in voiceVolumeCommand()
DAudioFlinger.cpp2269 mVolume[0] = 1.0f; in Track()
2270 mVolume[1] = 1.0f; in Track()
2470 mVolume[0] = left; in setVolume()
2471 mVolume[1] = right; in setVolume()
DAudioFlinger.h419 float mVolume[2]; variable
/frameworks/base/media/libmedia/
DAudioTrack.cpp215 mVolume[LEFT] = 1.0f; in set()
216 mVolume[RIGHT] = 1.0f; in set()
431 mVolume[LEFT] = left; in setVolume()
432 mVolume[RIGHT] = right; in setVolume()
440 *left = mVolume[LEFT]; in getVolume()
441 *right = mVolume[RIGHT]; in getVolume()
651 …mCblk->volumeLR = (int32_t(int16_t(mVolume[LEFT] * 0x1000)) << 16) | int16_t(mVolume[RIGHT] * 0x10… in createTrack()
944 …fer, 255, " stream type(%d), left - right volume(%f, %f)\n", mStreamType, mVolume[0], mVolume[1]); in dump()
DToneGenerator.cpp813 mVolume = volume; in ToneGenerator()
1043 mpAudioTrack->setVolume(mVolume, mVolume); in initAudioTrack()
/frameworks/base/include/media/
DToneGenerator.h268 float mVolume; // Volume applied to audio track variable
DAudioTrack.h407 float mVolume[2]; variable