Searched refs:needsChanged (Results 1 – 2 of 2) sorted by relevance
47 mState.needsChanged = 0; in AudioMixer()103 mState.needsChanged |= mask; in invalidateState()276 LOGW_IF(!state->needsChanged, in process__validate()279 uint32_t changed = state->needsChanged; in process__validate()280 state->needsChanged = 0; // clear the validation flag in process__validate()
159 uint32_t needsChanged; member