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Searched refs:extract (Results 1 – 5 of 5) sorted by relevance

/system/core/libpixelflinger/codeflinger/
Dload_store.cpp106 void GGLAssembler::extract(integer_t& d, int s, int h, int l, int bits) in extract() function in android::GGLAssembler
139 void GGLAssembler::extract(integer_t& d, const pixel_t& s, int component) in extract() function in android::GGLAssembler
141 extract(d, s.reg, in extract()
147 void GGLAssembler::extract(component_t& d, const pixel_t& s, int component) in extract() function in android::GGLAssembler
150 extract(r, s.reg, in extract()
161 extract(d, s.reg, s.h, s.l, 32); in expand()
DGGLAssembler.h373 void extract(integer_t& d, const pixel_t& s, int component);
374 void extract(component_t& d, const pixel_t& s, int component);
375 void extract(integer_t& d, int s, int h, int l, int bits=32);
Dtexturing.cpp190 extract(fragment, parts.iterated, component); in build_iterated_color()
992 extract(fragment, texel, component); in build_texture_environment()
1056 extract(texel, incomingTexel, component); in modulate()
1150 extract(texel, incomingTexel, component); in decal()
1151 extract(factor, incomingTexel, GGLFormat::ALPHA); in decal()
1189 extract(factor, incomingTexel, component); in blend()
1224 extract(texel, incomingTexel, component); in add()
Dblending.cpp123 extract(fb, pixel, component); in build_blending()
348 extract(factor, dst_pixel, GGLFormat::ALPHA); in build_blend_factor()
/system/core/libpixelflinger/
Dbuffer.cpp36 static uint32_t extract(uint32_t v, int h, int l, int bits);
129 pixel->c[i] = extract(v, f->c[i].h, f->c[i].l, f->size*8); in read_pixel()
278 uint32_t extract(uint32_t v, int h, int l, int bits) in extract() function