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Searched refs:SCANCODE_0 (Results 1 – 9 of 9) sorted by relevance

/external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/
DSDL_atarikeys.h45 #define SCANCODE_0 0x0b macro
/external/qemu/distrib/sdl-1.2.12/src/video/directfb/
DSDL_DirectFB_keys.h13 #define SCANCODE_0 11 macro
/external/qemu/distrib/sdl-1.2.12/src/video/fbcon/
DSDL_fbkeys.h17 #define SCANCODE_0 11 macro
/external/qemu/distrib/sdl-1.2.12/src/video/ps2gs/
DSDL_gskeys.h17 #define SCANCODE_0 11 macro
/external/qemu/distrib/sdl-1.2.12/src/video/ggi/
DSDL_ggikeys.h13 #define SCANCODE_0 11 macro
DSDL_ggievents.c139 keymap[SCANCODE_0] = SDLK_0; in GGI_InitOSKeymap()
/external/qemu/distrib/sdl-1.2.12/src/video/vgl/
DSDL_vglevents_c.h52 #define SCANCODE_0 11 macro
DSDL_vglevents.c160 keymap[SCANCODE_0] = SDLK_0; in VGL_InitOSKeymap()
/external/qemu/distrib/sdl-1.2.12/src/video/svga/
DSDL_svgaevents.c227 keymap[SCANCODE_0] = SDLK_0; in SVGA_InitOSKeymap()