Searched refs:_numGetChunksInRun (Results 1 – 2 of 2) sorted by relevance
51 _numGetChunksInRun = 0; in SampleToChunkAtom()428 else if (_numGetChunksInRun > 1) in getChunkNumberForSampleGet()441 _numGetChunksInRun--; in getChunkNumberForSampleGet()454 else if (_numGetChunksInRun <= 1) in getChunkNumberForSampleGet()468 _numGetChunksInRun = nextFirstChunk - prevFirstChunk; in getChunkNumberForSampleGet()469 _numChunksInRun = _numGetChunksInRun; in getChunkNumberForSampleGet()477 …((0, "SampleToChunkAtom::getChunkNumberForSampleGet- _numGetChunksInRun =%d", _numGetChunksInRun)); in getChunkNumberForSampleGet()496 _numGetChunksInRun = 1; in getChunkNumberForSampleGet()498 _numChunksInRun = _numGetChunksInRun; in getChunkNumberForSampleGet()1054 _numGetChunksInRun = 0; in resetStateVariables()[all …]
128 int32 _numGetChunksInRun; variable