/external/skia/include/core/ |
D | SkBlitter.h | 35 virtual void blitRect(int x, int y, int width, int height); 77 virtual void blitRect(int x, int y, int width, int height); 98 virtual void blitRect(int x, int y, int width, int height); 123 virtual void blitRect(int x, int y, int width, int height);
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/external/skia/src/core/ |
D | SkCoreBlitters.h | 59 virtual void blitRect(int x, int y, int width, int height); 99 virtual void blitRect(int x, int y, int width, int height); 163 virtual void blitRect(int x, int y, int width, int height); 186 virtual void blitRect(int x, int y, int width, int height); 209 virtual void blitRect(int x, int y, int width, int height); 229 virtual void blitRect(int x, int y, int width, int height);
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D | SkSpriteBlitter_ARGB32.cpp | 45 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S32 133 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S32A_XferFilter 180 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S4444_XferFilter 227 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S4444_Opaque 256 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S4444
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D | SkBlitter.cpp | 48 this->blitRect(x, y, 1, height); in blitV() 60 void SkBlitter::blitRect(int x, int y, int width, int height) in blitRect() function in SkBlitter 219 this->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); in blitRectRegion() 229 this->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); in blitRegion() 249 void SkNullBlitter::blitRect(int x, int y, int width, int height) in blitRect() function in SkNullBlitter 367 void SkRectClipBlitter::blitRect(int left, int y, int width, int height) in blitRect() function in SkRectClipBlitter 373 fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); in blitRect() 465 void SkRgnClipBlitter::blitRect(int x, int y, int width, int height) in blitRect() function in SkRgnClipBlitter 477 fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); in blitRect() 704 virtual void blitRect(int x, int y, int width, int height) in blitRect() function in Sk3DBlitter [all …]
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D | SkScan_Hairline.cpp | 148 blitter->blitRect(r.fLeft, r.fTop, width, height); in HairRect() 153 blitter->blitRect(r.fLeft, r.fTop + 1, 1, height - 2); // left in HairRect() 154 blitter->blitRect(r.fRight - 1, r.fTop + 1, 1, height - 2); // right in HairRect()
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D | SkProcSpriteBlitter.cpp | 27 virtual void blitRect(int x, int y, int width, int height)
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D | SkScan.cpp | 23 blitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); in blitrect()
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D | SkSpriteBlitterTemplate.h | 26 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function
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D | SkBlitter_RGB16.cpp | 289 void SkRGB16_Opaque_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkRGB16_Opaque_Blitter 488 void SkRGB16_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkRGB16_Blitter 524 void SkRGB16_Shader16_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkRGB16_Shader16_Blitter 664 void SkRGB16_Shader_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkRGB16_Shader_Blitter
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D | SkSpriteBlitter_RGB16.cpp | 65 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D16_S16_Opaque 292 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D16_S32_BlitRowProc
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D | SkBlitter_4444.cpp | 46 virtual void blitRect(int x, int y, int width, int height); 208 void SkARGB4444_Blitter::blitRect(int x, int y, int width, int height) in blitRect() function in SkARGB4444_Blitter
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D | SkScan_AntiPath.cpp | 43 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in BaseSuperBlitter
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D | SkBlitter_A8.cpp | 223 void SkA8_Blitter::blitRect(int x, int y, int width, int height) in blitRect() function in SkA8_Blitter
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D | SkBlitter_ARGB32.cpp | 277 void SkARGB32_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkARGB32_Blitter
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D | SkScan_Path.cpp | 265 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in InverseBlitter
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D | SkScan_Antihair.cpp | 563 blitter->blitRect(left, top, width, height); in antifillrect()
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D | SkDraw.cpp | 1075 blitter->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); in drawBitmap() 1142 blitter->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); in drawSprite()
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