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Searched refs:fFirstPosSet (Results 1 – 3 of 3) sorted by relevance

/external/icu4c/common/
Drbbitblb.cpp241 n->fFirstPosSet->addElement(n, *fStatus); in calcFirstPos()
252 setAdd(n->fFirstPosSet, n->fLeftChild->fFirstPosSet); in calcFirstPos()
253 setAdd(n->fFirstPosSet, n->fRightChild->fFirstPosSet); in calcFirstPos()
256 setAdd(n->fFirstPosSet, n->fLeftChild->fFirstPosSet); in calcFirstPos()
258 setAdd(n->fFirstPosSet, n->fRightChild->fFirstPosSet); in calcFirstPos()
264 setAdd(n->fFirstPosSet, n->fLeftChild->fFirstPosSet); in calcFirstPos()
340 setAdd(i->fFollowPos, n->fRightChild->fFirstPosSet); in calcFollowPos()
352 setAdd(i->fFollowPos, n->fFirstPosSet); in calcFollowPos()
394 UVector *matchStartNodes = userRuleRoot->fFirstPosSet; in calcChainedFollowPos()
496 UVector *matchStartNodes = fTree->fLeftChild->fRightChild->fFirstPosSet; in bofFixup()
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Drbbinode.cpp63 fFirstPosSet = new UVector(status); // TODO - get a real status from somewhere in RBBINode()
90 fFirstPosSet = new UVector(status); // TODO - get a real status from somewhere in RBBINode()
125 delete fFirstPosSet; in ~RBBINode()
Drbbinode.h82 UVector *fFirstPosSet; variable