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Searched refs:input1 (Results 1 – 12 of 12) sorted by relevance

/external/sqlite/android/
DPhoneNumberUtilsTest.cpp32 #define EXPECT(function, input1, input2, expected, total, error) \ argument
34 const char *i1_cache = input1; \
49 #define EXPECT_EQ(input1, input2) \ argument
50 EXPECT(phone_number_compare_strict, (input1), (input2), true, \
54 #define EXPECT_NE(input1, input2) \ argument
55 EXPECT(phone_number_compare_strict, (input1), (input2), false, \
/external/webkit/WebCore/svg/
DSVGFETileElement.cpp56 FilterEffect* input1 = filterResource->builder()->getEffectById(in1()); in build() local
58 if (!input1) in build()
61 RefPtr<FilterEffect> effect = FETile::create(input1); in build()
DSVGFEOffsetElement.cpp61 FilterEffect* input1 = filterResource->builder()->getEffectById(in1()); in build() local
63 if (!input1) in build()
66 RefPtr<FilterEffect> effect = FEOffset::create(input1, dx(), dy()); in build()
DSVGFEGaussianBlurElement.cpp72 FilterEffect* input1 = filterResource->builder()->getEffectById(in1()); in build() local
74 if (!input1) in build()
77 RefPtr<FilterEffect> effect = FEGaussianBlur::create(input1, stdDeviationX(), stdDeviationY()); in build()
DSVGFEBlendElement.cpp69 FilterEffect* input1 = filterResource->builder()->getEffectById(in1()); in build() local
72 if (!input1 || !input2) in build()
75 … RefPtr<FilterEffect> effect = FEBlend::create(input1, input2, static_cast<BlendModeType>(mode())); in build()
DSVGFEComponentTransferElement.cpp61 FilterEffect* input1 = filterResource->builder()->getEffectById(in1()); in build() local
63 if (!input1) in build()
82 RefPtr<FilterEffect> effect = FEComponentTransfer::create(input1, red, green, blue, alpha); in build()
DSVGFEColorMatrixElement.cpp70 FilterEffect* input1 = filterResource->builder()->getEffectById(in1()); in build() local
72 if (!input1) in build()
83 …RefPtr<FilterEffect> effect = FEColorMatrix::create(input1, static_cast<ColorMatrixType>(type()), … in build()
DSVGFEDisplacementMapElement.cpp77 FilterEffect* input1 = filterResource->builder()->getEffectById(in1()); in build() local
80 if (!input1 || !input2) in build()
84 …RefPtr<FilterEffect> effect = FEDisplacementMap::create(input1, input2, static_cast<ChannelSelecto… in build()
DSVGFECompositeElement.cpp85 FilterEffect* input1 = filterResource->builder()->getEffectById(in1()); in build() local
88 if (!input1 || !input2) in build()
91 …RefPtr<FilterEffect> effect = FEComposite::create(input1, input2, static_cast<CompositeOperationTy… in build()
DSVGFEDiffuseLightingElement.cpp76 FilterEffect* input1 = filterResource->builder()->getEffectById(in1()); in build() local
78 if (!input1) in build()
84 …RefPtr<FilterEffect> effect = FEDiffuseLighting::create(input1, color, surfaceScale(), diffuseCons… in build()
DSVGFESpecularLightingElement.cpp91 FilterEffect* input1 = filterResource->builder()->getEffectById(in1()); in build() local
93 if (!input1) in build()
100 …RefPtr<FilterEffect> effect = FESpecularLighting::create(input1, color, surfaceScale(), specularCo… in build()
/external/icu4c/test/cintltst/
Dncnvtst.c666 static const char input1[INPUT_SIZE]={ 0x70 }; in TestGetNextErrorBehaviour() local
667 const char* source=(const char*)input1; in TestGetNextErrorBehaviour()