Searched refs:mStrokeThickness (Results 1 – 1 of 1) sorted by relevance
90 float mStrokeThickness; member105 mStrokeThickness = 0.0f; // Same as default in GraphicsContextPrivate.h in State()205 mState->mStrokeThickness = f; in setStrokeThickness()257 float width = mState->mStrokeThickness; in setup_paint_stroke()