Searched refs:m_grid (Results 1 – 2 of 2) sorted by relevance
131 m_grid[m_cRow].rowRenderer = toRenderTableRow(child); in addChild()134 m_grid[m_cRow].height = child->style()->height(); in addChild()135 if (m_grid[m_cRow].height.isRelative()) in addChild()136 m_grid[m_cRow].height = Length(); in addChild()157 if (numRows > static_cast<int>(m_grid.size())) { in ensureRows()161 m_grid.grow(numRows); in ensureRows()169 m_grid[r].row = new Row(nCols); in ensureRows()170 m_grid[r].row->fill(emptyCellStruct); in ensureRows()171 m_grid[r].rowRenderer = 0; in ensureRows()172 m_grid[r].baseline = 0; in ensureRows()[all …]
70 CellStruct& cellAt(int row, int col) { return (*m_grid[row].row)[col]; } in cellAt()71 const CellStruct& cellAt(int row, int col) const { return (*m_grid[row].row)[col]; } in cellAt()108 int getBaseline(int row) { return m_grid[row].baseline; } in getBaseline()142 Vector<RowStruct> m_grid; variable