Searched refs:num_frags_required (Results 1 – 1 of 1) sorted by relevance
327 uint32 num_frags_required = 0; in PutData() local335 num_frags_required++; in PutData()339 … if ((mediaData->getNumFragments() + num_frags_required + iNumPendingPdus) >= (iNumMediaData - 1)) in PutData()341 …Pdus=%d, num_frags_required=%d,iNumMediaData=%d", iNumPendingPdus, num_frags_required, iNumMediaDa… in PutData()350 if (num_frags_required) in PutData()