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README | D | 03-May-2024 | 7.1 KiB | 174 | 134 |
README
1# Copyright (C) 2009 The Android Open Source Project 2# 3# Licensed under the Apache License, Version 2.0 (the "License"); 4# you may not use this file except in compliance with the License. 5# You may obtain a copy of the License at 6# 7# http://www.apache.org/licenses/LICENSE-2.0 8# 9# Unless required by applicable law or agreed to in writing, software 10# distributed under the License is distributed on an "AS IS" BASIS, 11# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12# See the License for the specific language governing permissions and 13# limitations under the License. 14# 15 16############################## 17######### CONTENTS ########### 18A. INTRODUCTION 19B. PLUGIN STRUCTURE 20C. HOW TO DEPLOY 21D. SUB-PLUGINS 22 1. ANIMATION 23 2. AUDIO 24 3. BACKGROUND 25 4. FORM 26 5. PAINT 27 28 29############################## 30## (A) INTRODUCTION ########## 31 32The sample plugin is intended to give plugin developers a point of reference to 33see how an android browser plugin is created and how to use the available APIs. 34A plugin is packaged like a standard apk and can be installed either via the 35market or adb. The sample plugin attempts to exercise as many of the APIs as 36possible but unfortunately not all are covered. 37 38Trying to have a single plugin demonstrate all possible API interactions on one 39screen was not practical. On the other hand we also didn't want a separate 40plugin for each interction, as that would result in many separate apk's that 41would need to be maintained. To solve this problem we developed the idea to use 42"sub-plugins". With a sub-plugin only one specific feature of the plugin would 43be active at a time, but they would all share as much common code as possible. 44A detailed description of each sub-plugin and its function can be found in the 45sub-plugins section. 46 47############################## 48## (B) PLUGIN STRUCTURE ###### 49 50The sample plugin is packaged as one plugin but contains many unique sub-plugins 51(e.g. audio and paint). The package consists of two pieces: (1) Java code 52containing the config; (2) C++ shared library containing the brower/plugin 53bindings and the sub-plugin classes. 54 55~~~~ (1) JAVA ~~~~~ 56Android.mk: specifies the name of the APK (SampleBrowserPlugin) as well as which 57 shared libraries to include. 58 59AndroidManifest.xml: similar to a standard android manifest file, except that it 60 must contain the "uses-permission" and "intent-filter" 61 elements that are plugin specific. 62 63src/*: location of the java files which in our case is just an empty service 64 65res/*: location of the static resources (e.g. an icon for the plugin) 66 67~~~~ (2) C++ ~~~~~ 68jni/Android.mk: specifies the build parameters for the shared library that is to 69 be included with the apk. The library contains all the bindings 70 between the plugin and the browser. 71 72jni/main.*: this code is the binding point between the plugin and the browser. 73 It supports all of the functions required for a standard netscape 74 style plugin as well as all the android specific APIs. The initial 75 starting point for the plugin is the NP_Initialize function. The 76 NPP_New function is responsible for reading the input args and 77 selecting the appropriate sub-plugin to instantiate. Most other 78 functions either return fixed values or pass their inputs to the 79 sub-plugin for processing. 80 81jni/PluginObject.*: The pluginObject provides a convenient container in which to 82 store variables (the plugin's state). This objects two main 83 responsibilities are (1) to construct and store the NPClass 84 object (done using code provided by Apple) and (2) provide 85 the abstract class for the sub-plugin objects and a place to 86 store the sub-plugin after it is instantiated. 87 88jni/*/*: Each of the sub-plugins has a folder that contains its class definition 89 and logic. The sub-plugin receives events from the browser and it can 90 also communicate with the browser using the netscape plugin functions 91 as well as the specialized android interfaces. 92 93 94############################## 95## (C) HOW TO DEPLOY ######### 96 97To compile and install a plugin on a device/emulator simply... 98 991. run "make SampleBrowserPlugin" (compiles libsampleplugin.so and builds the apk) 1002. the previous command produces an apk file so record its location 1013. run "adb install [apk_file]" to install it on a device/emulator 1024. the browser will auto recognize the plugin is available 103 104Now that the plugin is installed you can manage it just like you would any other 105application via Settings -> Applications -> Manage applications. To execute the 106plugin you need to include an html snippet (similar to the one found below) in 107a document that is accessible by the browser. The mime-type cannot change but 108you can change the width, height, and parameters. The parameters are used to 109notify the plugin which sub-plugin to execute and which drawing model to use. 110 111<object type="application/x-testbrowserplugin" height=50 width=250> 112 <param name="DrawingModel" value="Surface" /> 113 <param name="PluginType" value="Background" /> 114</object> 115 116 117############################## 118## (D) SUB-PLUGINS ########### 119 120Each sub-plugin corresponds to exactly one plugin type and can support one or 121more drawing models. In the subsections below there are descriptions of each of 122the sub-plugins as well as the information required to create the html snippets. 123 124####################### 125## (D1) ANIMATION ##### 126 127PLUGIN TYPE: Animation 128DRAWING MODEL: Bitmap 129 130This plugin draws a ball bouncing around the screen. If the plugin is not entirely 131on the screen and it it touched, then it will attempt to center itself on screen. 132 133####################### 134## (D2) AUDIO ######### 135 136PLUGIN TYPE: Audio 137DRAWING MODEL: Bitmap 138 139This plugin plays a raw audio file located at /sdcard/sample.raw (need to supply 140your own). It uses touch to trigger the play, pause, and stop buttons. 141 142####################### 143## (D3) BACKGROUND #### 144 145PLUGIN TYPE: Background 146DRAWING MODEL: Surface 147 148This plugin has minimal visual components but mainly runs API tests in the 149background. The plugin handles scaling its own bitmap on zoom which in this 150case is a simple string of text. The output of this plugin is found in the logs 151as it prints errors if it detects any API failures. Some of the API's tested are 152timers, javascript access, and bitmap formatting. 153 154####################### 155## (D4) FORM ########## 156 157PLUGIN TYPE: Form 158DRAWING MODEL: Bitmap 159 160This plugin mimics a simple username/password form. You can select a textbox by 161either touching it or using the navigation keys. Once selected the box will 162highlight and the keyboard will appear. If the textbox selected is not fully 163in view then the plugin will ensure it is centered on the screen. 164 165####################### 166## (D5) PAINT ######### 167 168PLUGIN TYPE: Paint 169DRAWING MODEL: Surface 170 171This plugin provides a surface that the user can "paint" on. The inputs method 172can be toggled between mouse (dots) and touch (lines). This plugin has a fixed 173surface and allows the browser to scale the surface when zooming. 174