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1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #ifndef V8_COMPILER_H_
29 #define V8_COMPILER_H_
30 
31 #include "frame-element.h"
32 #include "parser.h"
33 #include "zone.h"
34 
35 namespace v8 {
36 namespace internal {
37 
38 // The V8 compiler
39 //
40 // General strategy: Source code is translated into an anonymous function w/o
41 // parameters which then can be executed. If the source code contains other
42 // functions, they will be compiled and allocated as part of the compilation
43 // of the source code.
44 
45 // Please note this interface returns function boilerplates.
46 // This means you need to call Factory::NewFunctionFromBoilerplate
47 // before you have a real function with context.
48 
49 class Compiler : public AllStatic {
50  public:
51   enum ValidationState { VALIDATE_JSON, DONT_VALIDATE_JSON };
52 
53   // All routines return a JSFunction.
54   // If an error occurs an exception is raised and
55   // the return handle contains NULL.
56 
57   // Compile a String source within a context.
58   static Handle<JSFunction> Compile(Handle<String> source,
59                                     Handle<Object> script_name,
60                                     int line_offset, int column_offset,
61                                     v8::Extension* extension,
62                                     ScriptDataImpl* script_Data);
63 
64   // Compile a String source within a context for Eval.
65   static Handle<JSFunction> CompileEval(Handle<String> source,
66                                         Handle<Context> context,
67                                         bool is_global,
68                                         ValidationState validation);
69 
70   // Compile from function info (used for lazy compilation). Returns
71   // true on success and false if the compilation resulted in a stack
72   // overflow.
73   static bool CompileLazy(Handle<SharedFunctionInfo> shared, int loop_nesting);
74 };
75 
76 
77 // During compilation we need a global list of handles to constants
78 // for frame elements.  When the zone gets deleted, we make sure to
79 // clear this list of handles as well.
80 class CompilationZoneScope : public ZoneScope {
81  public:
CompilationZoneScope(ZoneScopeMode mode)82   explicit CompilationZoneScope(ZoneScopeMode mode) : ZoneScope(mode) { }
~CompilationZoneScope()83   virtual ~CompilationZoneScope() {
84     if (ShouldDeleteOnExit()) {
85       FrameElement::ClearConstantList();
86       Result::ClearConstantList();
87     }
88   }
89 };
90 
91 
92 } }  // namespace v8::internal
93 
94 #endif  // V8_COMPILER_H_
95