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1// Copyright 2006-2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6//     * Redistributions of source code must retain the above copyright
7//       notice, this list of conditions and the following disclaimer.
8//     * Redistributions in binary form must reproduce the above
9//       copyright notice, this list of conditions and the following
10//       disclaimer in the documentation and/or other materials provided
11//       with the distribution.
12//     * Neither the name of Google Inc. nor the names of its
13//       contributors may be used to endorse or promote products derived
14//       from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28
29// Keep reference to original values of some global properties.  This
30// has the added benefit that the code in this file is isolated from
31// changes to these properties.
32const $Infinity = global.Infinity;
33const $floor = MathFloor;
34const $random = MathRandom;
35const $abs = MathAbs;
36
37// Instance class name can only be set on functions. That is the only
38// purpose for MathConstructor.
39function MathConstructor() {}
40%FunctionSetInstanceClassName(MathConstructor, 'Math');
41const $Math = new MathConstructor();
42$Math.__proto__ = global.Object.prototype;
43%SetProperty(global, "Math", $Math, DONT_ENUM);
44
45// ECMA 262 - 15.8.2.1
46function MathAbs(x) {
47  if (%_IsSmi(x)) return x >= 0 ? x : -x;
48  if (!IS_NUMBER(x)) x = ToNumber(x);
49  return %Math_abs(x);
50}
51
52// ECMA 262 - 15.8.2.2
53function MathAcos(x) {
54  if (!IS_NUMBER(x)) x = ToNumber(x);
55  return %Math_acos(x);
56}
57
58// ECMA 262 - 15.8.2.3
59function MathAsin(x) {
60  if (!IS_NUMBER(x)) x = ToNumber(x);
61  return %Math_asin(x);
62}
63
64// ECMA 262 - 15.8.2.4
65function MathAtan(x) {
66  if (!IS_NUMBER(x)) x = ToNumber(x);
67  return %Math_atan(x);
68}
69
70// ECMA 262 - 15.8.2.5
71// The naming of y and x matches the spec, as does the order in which
72// ToNumber (valueOf) is called.
73function MathAtan2(y, x) {
74  if (!IS_NUMBER(y)) y = ToNumber(y);
75  if (!IS_NUMBER(x)) x = ToNumber(x);
76  return %Math_atan2(y, x);
77}
78
79// ECMA 262 - 15.8.2.6
80function MathCeil(x) {
81  if (!IS_NUMBER(x)) x = ToNumber(x);
82  return %Math_ceil(x);
83}
84
85// ECMA 262 - 15.8.2.7
86function MathCos(x) {
87  if (!IS_NUMBER(x)) x = ToNumber(x);
88  return %_Math_cos(x);
89}
90
91// ECMA 262 - 15.8.2.8
92function MathExp(x) {
93  if (!IS_NUMBER(x)) x = ToNumber(x);
94  return %Math_exp(x);
95}
96
97// ECMA 262 - 15.8.2.9
98function MathFloor(x) {
99  if (!IS_NUMBER(x)) x = ToNumber(x);
100  // It's more common to call this with a positive number that's out
101  // of range than negative numbers; check the upper bound first.
102  if (x <= 0x7FFFFFFF && x > 0) {
103    // Numbers in the range [0, 2^31) can be floored by converting
104    // them to an unsigned 32-bit value using the shift operator.
105    // We avoid doing so for -0, because the result of Math.floor(-0)
106    // has to be -0, which wouldn't be the case with the shift.
107    return x << 0;
108  } else {
109    return %Math_floor(x);
110  }
111}
112
113// ECMA 262 - 15.8.2.10
114function MathLog(x) {
115  if (!IS_NUMBER(x)) x = ToNumber(x);
116  return %Math_log(x);
117}
118
119// ECMA 262 - 15.8.2.11
120function MathMax(arg1, arg2) {  // length == 2
121  var r = -$Infinity;
122  var length = %_ArgumentsLength();
123  for (var i = 0; i < length; i++) {
124    var n = ToNumber(%_Arguments(i));
125    if (NUMBER_IS_NAN(n)) return n;
126    // Make sure +0 is considered greater than -0.
127    if (n > r || (r === 0 && n === 0 && !%_IsSmi(r))) r = n;
128  }
129  return r;
130}
131
132// ECMA 262 - 15.8.2.12
133function MathMin(arg1, arg2) {  // length == 2
134  var r = $Infinity;
135  var length = %_ArgumentsLength();
136  for (var i = 0; i < length; i++) {
137    var n = ToNumber(%_Arguments(i));
138    if (NUMBER_IS_NAN(n)) return n;
139    // Make sure -0 is considered less than +0.
140    if (n < r || (r === 0 && n === 0 && !%_IsSmi(n))) r = n;
141  }
142  return r;
143}
144
145// ECMA 262 - 15.8.2.13
146function MathPow(x, y) {
147  if (!IS_NUMBER(x)) x = ToNumber(x);
148  if (!IS_NUMBER(y)) y = ToNumber(y);
149  return %Math_pow(x, y);
150}
151
152// ECMA 262 - 15.8.2.14
153function MathRandom() {
154  return %_RandomPositiveSmi() / 0x40000000;
155}
156
157// ECMA 262 - 15.8.2.15
158function MathRound(x) {
159  if (!IS_NUMBER(x)) x = ToNumber(x);
160  return %Math_round(x);
161}
162
163// ECMA 262 - 15.8.2.16
164function MathSin(x) {
165  if (!IS_NUMBER(x)) x = ToNumber(x);
166  return %_Math_sin(x);
167}
168
169// ECMA 262 - 15.8.2.17
170function MathSqrt(x) {
171  if (!IS_NUMBER(x)) x = ToNumber(x);
172  return %Math_sqrt(x);
173}
174
175// ECMA 262 - 15.8.2.18
176function MathTan(x) {
177  if (!IS_NUMBER(x)) x = ToNumber(x);
178  return %Math_tan(x);
179}
180
181
182// -------------------------------------------------------------------
183
184function SetupMath() {
185  // Setup math constants.
186  // ECMA-262, section 15.8.1.1.
187  %OptimizeObjectForAddingMultipleProperties($Math, 8);
188  %SetProperty($Math,
189               "E",
190               2.7182818284590452354,
191               DONT_ENUM |  DONT_DELETE | READ_ONLY);
192  // ECMA-262, section 15.8.1.2.
193  %SetProperty($Math,
194               "LN10",
195               2.302585092994046,
196               DONT_ENUM |  DONT_DELETE | READ_ONLY);
197  // ECMA-262, section 15.8.1.3.
198  %SetProperty($Math,
199               "LN2",
200               0.6931471805599453,
201               DONT_ENUM |  DONT_DELETE | READ_ONLY);
202  // ECMA-262, section 15.8.1.4.
203  %SetProperty($Math,
204               "LOG2E",
205               1.4426950408889634,
206               DONT_ENUM |  DONT_DELETE | READ_ONLY);
207  %SetProperty($Math,
208               "LOG10E",
209               0.43429448190325176,
210               DONT_ENUM |  DONT_DELETE | READ_ONLY);
211  %SetProperty($Math,
212               "PI",
213               3.1415926535897932,
214               DONT_ENUM |  DONT_DELETE | READ_ONLY);
215  %SetProperty($Math,
216               "SQRT1_2",
217               0.7071067811865476,
218               DONT_ENUM |  DONT_DELETE | READ_ONLY);
219  %SetProperty($Math,
220               "SQRT2",
221               1.4142135623730951,
222               DONT_ENUM |  DONT_DELETE | READ_ONLY);
223  %TransformToFastProperties($Math);
224
225  // Setup non-enumerable functions of the Math object and
226  // set their names.
227  InstallFunctionsOnHiddenPrototype($Math, DONT_ENUM, $Array(
228    "random", MathRandom,
229    "abs", MathAbs,
230    "acos", MathAcos,
231    "asin", MathAsin,
232    "atan", MathAtan,
233    "ceil", MathCeil,
234    "cos", MathCos,
235    "exp", MathExp,
236    "floor", MathFloor,
237    "log", MathLog,
238    "round", MathRound,
239    "sin", MathSin,
240    "sqrt", MathSqrt,
241    "tan", MathTan,
242    "atan2", MathAtan2,
243    "pow", MathPow,
244    "max", MathMax,
245    "min", MathMin
246  ));
247};
248
249
250SetupMath();
251