// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_FILE_DESCRIPTOR_SHUFFLE_H_ #define BASE_FILE_DESCRIPTOR_SHUFFLE_H_ // This code exists to perform the shuffling of file descriptors which is // commonly needed when forking subprocesses. The naive approve is very simple, // just call dup2 to setup the desired descriptors, but wrong. It's tough to // handle the edge cases (like mapping 0 -> 1, 1 -> 0) correctly. // // In order to unittest this code, it's broken into the abstract action (an // injective multimap) and the concrete code for dealing with file descriptors. // Users should use the code like this: // base::InjectiveMultimap file_descriptor_map; // file_descriptor_map.push_back(base::InjectionArc(devnull, 0, true)); // file_descriptor_map.push_back(base::InjectionArc(devnull, 2, true)); // file_descriptor_map.push_back(base::InjectionArc(pipe[1], 1, true)); // base::ShuffleFileDescriptors(file_descriptor_map); // // and trust the the Right Thing will get done. #include namespace base { // A Delegate which performs the actions required to perform an injective // multimapping in place. class InjectionDelegate { public: // Duplicate |fd|, an element of the domain, and write a fresh element of the // domain into |result|. Returns true iff successful. virtual bool Duplicate(int* result, int fd) = 0; // Destructively move |src| to |dest|, overwriting |dest|. Returns true iff // successful. virtual bool Move(int src, int dest) = 0; // Delete an element of the domain. virtual void Close(int fd) = 0; protected: virtual ~InjectionDelegate() {} }; // An implementation of the InjectionDelegate interface using the file // descriptor table of the current process as the domain. class FileDescriptorTableInjection : public InjectionDelegate { bool Duplicate(int* result, int fd); bool Move(int src, int dest); void Close(int fd); }; // A single arc of the directed graph which describes an injective multimapping. struct InjectionArc { InjectionArc(int in_source, int in_dest, bool in_close) : source(in_source), dest(in_dest), close(in_close) { } int source; int dest; bool close; // if true, delete the source element after performing the // mapping. }; typedef std::vector InjectiveMultimap; bool PerformInjectiveMultimap(const InjectiveMultimap& map, InjectionDelegate* delegate); static inline bool ShuffleFileDescriptors(const InjectiveMultimap& map) { FileDescriptorTableInjection delegate; return PerformInjectiveMultimap(map, &delegate); } } // namespace base #endif // BASE_FILE_DESCRIPTOR_SHUFFLE_H_