// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_TEST_TEST_SUITE_H_ #define BASE_TEST_TEST_SUITE_H_ // Defines a basic test suite framework for running gtest based tests. You can // instantiate this class in your main function and call its Run method to run // any gtest based tests that are linked into your executable. #include "base/at_exit.h" #include "base/base_paths.h" #include "base/debug_on_start.h" #include "base/i18n/icu_util.h" #include "base/multiprocess_test.h" #include "base/nss_util.h" #include "base/path_service.h" #include "base/process_util.h" #include "base/scoped_nsautorelease_pool.h" #include "base/scoped_ptr.h" #include "base/time.h" #include "testing/gtest/include/gtest/gtest.h" #include "testing/multiprocess_func_list.h" #if defined(OS_POSIX) && !defined(OS_MACOSX) #include #endif // Match function used by the GetTestCount method. typedef bool (*TestMatch)(const testing::TestInfo&); // By setting up a shadow AtExitManager, this test event listener ensures that // no state is carried between tests (like singletons, lazy instances, etc). // Of course it won't help if the code under test corrupts memory. class TestIsolationEnforcer : public testing::EmptyTestEventListener { public: virtual void OnTestStart(const testing::TestInfo& test_info) { ASSERT_FALSE(exit_manager_.get()); exit_manager_.reset(new base::ShadowingAtExitManager()); } virtual void OnTestEnd(const testing::TestInfo& test_info) { ASSERT_TRUE(exit_manager_.get()); exit_manager_.reset(); } private: scoped_ptr exit_manager_; }; class TestSuite { public: TestSuite(int argc, char** argv) { base::EnableTerminationOnHeapCorruption(); CommandLine::Init(argc, argv); testing::InitGoogleTest(&argc, argv); #if defined(OS_POSIX) && !defined(OS_MACOSX) g_thread_init(NULL); gtk_init_check(&argc, &argv); #endif // defined(OS_LINUX) // Don't add additional code to this constructor. Instead add it to // Initialize(). See bug 6436. } virtual ~TestSuite() { CommandLine::Reset(); } // Returns true if a string starts with FLAKY_. static bool IsFlaky(const char* name) { return strncmp(name, "FLAKY_", 6) == 0; } // Returns true if the test is marked as flaky. static bool FlakyTest(const testing::TestInfo& test) { return IsFlaky(test.name()) || IsFlaky(test.test_case_name()); } // Returns true if the test failed and is not marked as flaky. static bool NonFlakyFailures(const testing::TestInfo& test) { return test.should_run() && test.result()->Failed() && !FlakyTest(test); } // Returns the number of tests where the match function returns true. int GetTestCount(TestMatch test_match) { testing::UnitTest* instance = testing::UnitTest::GetInstance(); int count = 0; for (int i = 0; i < instance->total_test_case_count(); ++i) { const testing::TestCase& test_case = *instance->GetTestCase(i); for (int j = 0; j < test_case.total_test_count(); ++j) { if (test_match(*test_case.GetTestInfo(j))) { count++; } } } return count; } // TODO(phajdan.jr): Enforce isolation for all tests once it's stable. void EnforceTestIsolation() { testing::TestEventListeners& listeners = testing::UnitTest::GetInstance()->listeners(); listeners.Append(new TestIsolationEnforcer); } // Don't add additional code to this method. Instead add it to // Initialize(). See bug 6436. int Run() { base::ScopedNSAutoreleasePool scoped_pool; Initialize(); std::wstring client_func = CommandLine::ForCurrentProcess()->GetSwitchValue(kRunClientProcess); // Check to see if we are being run as a client process. if (!client_func.empty()) { // Convert our function name to a usable string for GetProcAddress. std::string func_name(client_func.begin(), client_func.end()); return multi_process_function_list::InvokeChildProcessTest(func_name); } int result = RUN_ALL_TESTS(); // Reset the result code if only flaky test failed. if (result != 0 && GetTestCount(&TestSuite::NonFlakyFailures) == 0) { result = 0; } // Display the number of flaky tests. int flaky_count = GetTestCount(&TestSuite::FlakyTest); if (flaky_count) { printf(" YOU HAVE %d FLAKY %s\n\n", flaky_count, flaky_count == 1 ? "TEST" : "TESTS"); } // This MUST happen before Shutdown() since Shutdown() tears down // objects (such as NotificationService::current()) that Cocoa // objects use to remove themselves as observers. scoped_pool.Recycle(); Shutdown(); return result; } protected: #if defined(OS_WIN) // TODO(phajdan.jr): Clean up the windows-specific hacks. // See http://crbug.com/29997 // By default, base::LogMessage::~LogMessage calls DebugUtil::BreakDebugger() // when severity is LOG_FATAL. On Windows, this results in error dialogs // which are not friendly to buildbots. // To avoid these problems, we override the LogMessage behaviour by // replacing the assert handler with UnitTestAssertHandler. static void UnitTestAssertHandler(const std::string& str) { // FAIL is a googletest macro, it marks the current test as failed. // If throw_on_failure is set to true, it also ends the process. ::testing::FLAGS_gtest_throw_on_failure = true; FAIL() << str; } // Disable crash dialogs so that it doesn't gum up the buildbot virtual void SuppressErrorDialogs() { UINT new_flags = SEM_FAILCRITICALERRORS | SEM_NOGPFAULTERRORBOX | SEM_NOOPENFILEERRORBOX; // Preserve existing error mode, as discussed at // http://blogs.msdn.com/oldnewthing/archive/2004/07/27/198410.aspx UINT existing_flags = SetErrorMode(new_flags); SetErrorMode(existing_flags | new_flags); } #endif // defined(OS_WIN) // Override these for custom initialization and shutdown handling. Use these // instead of putting complex code in your constructor/destructor. virtual void Initialize() { // Initialize logging. FilePath exe; PathService::Get(base::FILE_EXE, &exe); FilePath log_filename = exe.ReplaceExtension(FILE_PATH_LITERAL("log")); logging::InitLogging(log_filename.value().c_str(), logging::LOG_TO_BOTH_FILE_AND_SYSTEM_DEBUG_LOG, logging::LOCK_LOG_FILE, logging::DELETE_OLD_LOG_FILE); // We want process and thread IDs because we may have multiple processes. // Note: temporarily enabled timestamps in an effort to catch bug 6361. logging::SetLogItems(true, true, true, true); CHECK(base::EnableInProcessStackDumping()); #if defined(OS_WIN) // Make sure we run with high resolution timer to minimize differences // between production code and test code. bool result = base::Time::UseHighResolutionTimer(true); CHECK(result); // In some cases, we do not want to see standard error dialogs. if (!IsDebuggerPresent() && !CommandLine::ForCurrentProcess()->HasSwitch("show-error-dialogs")) { SuppressErrorDialogs(); #if !defined(PURIFY) // When the code in this file moved around, bug 6436 resurfaced. // As a hack workaround, just #ifdef out this code for Purify builds. logging::SetLogAssertHandler(UnitTestAssertHandler); #endif // !defined(PURIFY) } #endif // defined(OS_WIN) icu_util::Initialize(); #if defined(USE_NSS) // Trying to repeatedly initialize and cleanup NSS and NSPR may result in // a deadlock. Such repeated initialization will happen when using test // isolation. Prevent problems by initializing NSS here, so that the cleanup // will be done only on process exit. base::EnsureNSSInit(); #endif // defined(USE_NSS) } virtual void Shutdown() { } // Make sure that we setup an AtExitManager so Singleton objects will be // destroyed. base::AtExitManager at_exit_manager_; }; #endif // BASE_TEST_TEST_SUITE_H_