// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_HTTP_HTTP_AUTH_HANDLER_NTLM_H_ #define NET_HTTP_HTTP_AUTH_HANDLER_NTLM_H_ #include "build/build_config.h" // This contains the portable and the SSPI implementations for NTLM. // We use NTLM_SSPI for Windows, and NTLM_PORTABLE for other platforms. #if defined(OS_WIN) #define NTLM_SSPI #else #define NTLM_PORTABLE #endif #if defined(NTLM_SSPI) #define SECURITY_WIN32 1 #include #include #include "net/http/http_auth_sspi_win.h" #endif #include #include "base/basictypes.h" #include "base/string16.h" #include "net/http/http_auth_handler.h" namespace net { // Code for handling HTTP NTLM authentication. class HttpAuthHandlerNTLM : public HttpAuthHandler { public: #if defined(NTLM_PORTABLE) // A function that generates n random bytes in the output buffer. typedef void (*GenerateRandomProc)(uint8* output, size_t n); // A function that returns the local host name. Returns an empty string if // the local host name is not available. typedef std::string (*HostNameProc)(); // For unit tests to override and restore the GenerateRandom and // GetHostName functions. class ScopedProcSetter { public: ScopedProcSetter(GenerateRandomProc random_proc, HostNameProc host_name_proc) { old_random_proc_ = SetGenerateRandomProc(random_proc); old_host_name_proc_ = SetHostNameProc(host_name_proc); } ~ScopedProcSetter() { SetGenerateRandomProc(old_random_proc_); SetHostNameProc(old_host_name_proc_); } private: GenerateRandomProc old_random_proc_; HostNameProc old_host_name_proc_; }; #endif HttpAuthHandlerNTLM(); virtual bool NeedsIdentity(); virtual bool IsFinalRound(); virtual std::string GenerateCredentials(const std::wstring& username, const std::wstring& password, const HttpRequestInfo* request, const ProxyInfo* proxy); protected: virtual bool Init(std::string::const_iterator challenge_begin, std::string::const_iterator challenge_end) { return ParseChallenge(challenge_begin, challenge_end); } // This function acquires a credentials handle in the SSPI implementation. // It does nothing in the portable implementation. int InitializeBeforeFirstChallenge(); private: ~HttpAuthHandlerNTLM(); #if defined(NTLM_PORTABLE) // For unit tests to override the GenerateRandom and GetHostName functions. // Returns the old function. static GenerateRandomProc SetGenerateRandomProc(GenerateRandomProc proc); static HostNameProc SetHostNameProc(HostNameProc proc); #endif // Parse the challenge, saving the results into this instance. // Returns true on success. bool ParseChallenge(std::string::const_iterator challenge_begin, std::string::const_iterator challenge_end); // Given an input token received from the server, generate the next output // token to be sent to the server. int GetNextToken(const void* in_token, uint32 in_token_len, void** out_token, uint32* out_token_len); #if defined(NTLM_SSPI) HttpAuthSSPI auth_sspi_; #endif #if defined(NTLM_PORTABLE) static GenerateRandomProc generate_random_proc_; static HostNameProc get_host_name_proc_; #endif string16 domain_; string16 username_; string16 password_; // The base64-encoded string following "NTLM" in the "WWW-Authenticate" or // "Proxy-Authenticate" response header. std::string auth_data_; }; } // namespace net #endif // NET_HTTP_HTTP_AUTH_HANDLER_NTLM_H_