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1// Copyright 2006-2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6//     * Redistributions of source code must retain the above copyright
7//       notice, this list of conditions and the following disclaimer.
8//     * Redistributions in binary form must reproduce the above
9//       copyright notice, this list of conditions and the following
10//       disclaimer in the documentation and/or other materials provided
11//       with the distribution.
12//     * Neither the name of Google Inc. nor the names of its
13//       contributors may be used to endorse or promote products derived
14//       from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28// This files contains runtime support implemented in JavaScript.
29
30// CAUTION: Some of the functions specified in this file are called
31// directly from compiled code. These are the functions with names in
32// ALL CAPS. The compiled code passes the first argument in 'this' and
33// it does not push the function onto the stack. This means that you
34// cannot use contexts in all these functions.
35
36
37/* -----------------------------------
38   - - -   C o m p a r i s o n   - - -
39   -----------------------------------
40*/
41
42// The following const declarations are shared with other native JS files.
43// They are all declared at this one spot to avoid const redeclaration errors.
44const $Object = global.Object;
45const $Array = global.Array;
46const $String = global.String;
47const $Number = global.Number;
48const $Function = global.Function;
49const $Boolean = global.Boolean;
50const $NaN = 0/0;
51
52
53// ECMA-262, section 11.9.1, page 55.
54function EQUALS(y) {
55  if (IS_STRING(this) && IS_STRING(y)) return %StringEquals(this, y);
56  var x = this;
57
58  // NOTE: We use iteration instead of recursion, because it is
59  // difficult to call EQUALS with the correct setting of 'this' in
60  // an efficient way.
61  while (true) {
62    if (IS_NUMBER(x)) {
63      if (y == null) return 1;  // not equal
64      return %NumberEquals(x, %ToNumber(y));
65    } else if (IS_STRING(x)) {
66      if (IS_STRING(y)) return %StringEquals(x, y);
67      if (IS_NUMBER(y)) return %NumberEquals(%ToNumber(x), y);
68      if (IS_BOOLEAN(y)) return %NumberEquals(%ToNumber(x), %ToNumber(y));
69      if (y == null) return 1;  // not equal
70      y = %ToPrimitive(y, NO_HINT);
71    } else if (IS_BOOLEAN(x)) {
72      if (IS_BOOLEAN(y)) {
73        return %_ObjectEquals(x, y) ? 0 : 1;
74      }
75      if (y == null) return 1;  // not equal
76      return %NumberEquals(%ToNumber(x), %ToNumber(y));
77    } else if (x == null) {
78      // NOTE: This checks for both null and undefined.
79      return (y == null) ? 0 : 1;
80    } else {
81      // x is not a number, boolean, null or undefined.
82      if (y == null) return 1;  // not equal
83      if (IS_OBJECT(y)) {
84        return %_ObjectEquals(x, y) ? 0 : 1;
85      }
86      if (IS_FUNCTION(y)) {
87        return %_ObjectEquals(x, y) ? 0 : 1;
88      }
89
90      x = %ToPrimitive(x, NO_HINT);
91    }
92  }
93}
94
95// ECMA-262, section 11.9.4, page 56.
96function STRICT_EQUALS(x) {
97  if (IS_STRING(this)) {
98    if (!IS_STRING(x)) return 1;  // not equal
99    return %StringEquals(this, x);
100  }
101
102  if (IS_NUMBER(this)) {
103    if (!IS_NUMBER(x)) return 1;  // not equal
104    return %NumberEquals(this, x);
105  }
106
107  // If anything else gets here, we just do simple identity check.
108  // Objects (including functions), null, undefined and booleans were
109  // checked in the CompareStub, so there should be nothing left.
110  return %_ObjectEquals(this, x) ? 0 : 1;
111}
112
113
114// ECMA-262, section 11.8.5, page 53. The 'ncr' parameter is used as
115// the result when either (or both) the operands are NaN.
116function COMPARE(x, ncr) {
117  var left;
118
119  // Fast cases for string, numbers and undefined compares.
120  if (IS_STRING(this)) {
121    if (IS_STRING(x)) return %_StringCompare(this, x);
122    if (IS_UNDEFINED(x)) return ncr;
123    left = this;
124  } else if (IS_NUMBER(this)) {
125    if (IS_NUMBER(x)) return %NumberCompare(this, x, ncr);
126    if (IS_UNDEFINED(x)) return ncr;
127    left = this;
128  } else if (IS_UNDEFINED(this)) {
129    return ncr;
130  } else {
131    if (IS_UNDEFINED(x)) return ncr;
132    left = %ToPrimitive(this, NUMBER_HINT);
133  }
134
135  // Default implementation.
136  var right = %ToPrimitive(x, NUMBER_HINT);
137  if (IS_STRING(left) && IS_STRING(right)) {
138    return %_StringCompare(left, right);
139  } else {
140    var left_number = %ToNumber(left);
141    var right_number = %ToNumber(right);
142    if (NUMBER_IS_NAN(left_number) || NUMBER_IS_NAN(right_number)) return ncr;
143    return %NumberCompare(left_number, right_number, ncr);
144  }
145}
146
147
148
149/* -----------------------------------
150   - - -   A r i t h m e t i c   - - -
151   -----------------------------------
152*/
153
154// ECMA-262, section 11.6.1, page 50.
155function ADD(x) {
156  // Fast case: Check for number operands and do the addition.
157  if (IS_NUMBER(this) && IS_NUMBER(x)) return %NumberAdd(this, x);
158  if (IS_STRING(this) && IS_STRING(x)) return %_StringAdd(this, x);
159
160  // Default implementation.
161  var a = %ToPrimitive(this, NO_HINT);
162  var b = %ToPrimitive(x, NO_HINT);
163
164  if (IS_STRING(a)) {
165    return %_StringAdd(a, %ToString(b));
166  } else if (IS_STRING(b)) {
167    return %_StringAdd(%ToString(a), b);
168  } else {
169    return %NumberAdd(%ToNumber(a), %ToNumber(b));
170  }
171}
172
173
174// Left operand (this) is already a string.
175function STRING_ADD_LEFT(y) {
176  if (!IS_STRING(y)) {
177    if (IS_STRING_WRAPPER(y)) {
178      y = %_ValueOf(y);
179    } else {
180      y = IS_NUMBER(y)
181          ? %_NumberToString(y)
182          : %ToString(%ToPrimitive(y, NO_HINT));
183    }
184  }
185  return %_StringAdd(this, y);
186}
187
188
189// Right operand (y) is already a string.
190function STRING_ADD_RIGHT(y) {
191  var x = this;
192  if (!IS_STRING(x)) {
193    if (IS_STRING_WRAPPER(x)) {
194      x = %_ValueOf(x);
195    } else {
196      x = IS_NUMBER(x)
197          ? %_NumberToString(x)
198          : %ToString(%ToPrimitive(x, NO_HINT));
199    }
200  }
201  return %_StringAdd(x, y);
202}
203
204
205// ECMA-262, section 11.6.2, page 50.
206function SUB(y) {
207  var x = IS_NUMBER(this) ? this : %ToNumber(this);
208  if (!IS_NUMBER(y)) y = %ToNumber(y);
209  return %NumberSub(x, y);
210}
211
212
213// ECMA-262, section 11.5.1, page 48.
214function MUL(y) {
215  var x = IS_NUMBER(this) ? this : %ToNumber(this);
216  if (!IS_NUMBER(y)) y = %ToNumber(y);
217  return %NumberMul(x, y);
218}
219
220
221// ECMA-262, section 11.5.2, page 49.
222function DIV(y) {
223  var x = IS_NUMBER(this) ? this : %ToNumber(this);
224  if (!IS_NUMBER(y)) y = %ToNumber(y);
225  return %NumberDiv(x, y);
226}
227
228
229// ECMA-262, section 11.5.3, page 49.
230function MOD(y) {
231  var x = IS_NUMBER(this) ? this : %ToNumber(this);
232  if (!IS_NUMBER(y)) y = %ToNumber(y);
233  return %NumberMod(x, y);
234}
235
236
237
238/* -------------------------------------------
239   - - -   B i t   o p e r a t i o n s   - - -
240   -------------------------------------------
241*/
242
243// ECMA-262, section 11.10, page 57.
244function BIT_OR(y) {
245  var x = IS_NUMBER(this) ? this : %ToNumber(this);
246  if (!IS_NUMBER(y)) y = %ToNumber(y);
247  return %NumberOr(x, y);
248}
249
250
251// ECMA-262, section 11.10, page 57.
252function BIT_AND(y) {
253  var x;
254  if (IS_NUMBER(this)) {
255    x = this;
256    if (!IS_NUMBER(y)) y = %ToNumber(y);
257  } else {
258    x = %ToNumber(this);
259    // Make sure to convert the right operand to a number before
260    // bailing out in the fast case, but after converting the
261    // left operand. This ensures that valueOf methods on the right
262    // operand are always executed.
263    if (!IS_NUMBER(y)) y = %ToNumber(y);
264    // Optimize for the case where we end up AND'ing a value
265    // that doesn't convert to a number. This is common in
266    // certain benchmarks.
267    if (NUMBER_IS_NAN(x)) return 0;
268  }
269  return %NumberAnd(x, y);
270}
271
272
273// ECMA-262, section 11.10, page 57.
274function BIT_XOR(y) {
275  var x = IS_NUMBER(this) ? this : %ToNumber(this);
276  if (!IS_NUMBER(y)) y = %ToNumber(y);
277  return %NumberXor(x, y);
278}
279
280
281// ECMA-262, section 11.4.7, page 47.
282function UNARY_MINUS() {
283  var x = IS_NUMBER(this) ? this : %ToNumber(this);
284  return %NumberUnaryMinus(x);
285}
286
287
288// ECMA-262, section 11.4.8, page 48.
289function BIT_NOT() {
290  var x = IS_NUMBER(this) ? this : %ToNumber(this);
291  return %NumberNot(x);
292}
293
294
295// ECMA-262, section 11.7.1, page 51.
296function SHL(y) {
297  var x = IS_NUMBER(this) ? this : %ToNumber(this);
298  if (!IS_NUMBER(y)) y = %ToNumber(y);
299  return %NumberShl(x, y);
300}
301
302
303// ECMA-262, section 11.7.2, page 51.
304function SAR(y) {
305  var x;
306  if (IS_NUMBER(this)) {
307    x = this;
308    if (!IS_NUMBER(y)) y = %ToNumber(y);
309  } else {
310    x = %ToNumber(this);
311    // Make sure to convert the right operand to a number before
312    // bailing out in the fast case, but after converting the
313    // left operand. This ensures that valueOf methods on the right
314    // operand are always executed.
315    if (!IS_NUMBER(y)) y = %ToNumber(y);
316    // Optimize for the case where we end up shifting a value
317    // that doesn't convert to a number. This is common in
318    // certain benchmarks.
319    if (NUMBER_IS_NAN(x)) return 0;
320  }
321  return %NumberSar(x, y);
322}
323
324
325// ECMA-262, section 11.7.3, page 52.
326function SHR(y) {
327  var x = IS_NUMBER(this) ? this : %ToNumber(this);
328  if (!IS_NUMBER(y)) y = %ToNumber(y);
329  return %NumberShr(x, y);
330}
331
332
333
334/* -----------------------------
335   - - -   H e l p e r s   - - -
336   -----------------------------
337*/
338
339// ECMA-262, section 11.4.1, page 46.
340function DELETE(key) {
341  return %DeleteProperty(%ToObject(this), %ToString(key));
342}
343
344
345// ECMA-262, section 11.8.7, page 54.
346function IN(x) {
347  if (x == null || (!IS_OBJECT(x) && !IS_FUNCTION(x))) {
348    throw %MakeTypeError('invalid_in_operator_use', [this, x]);
349  }
350  return %_IsNonNegativeSmi(this) ? %HasElement(x, this) : %HasProperty(x, %ToString(this));
351}
352
353
354// ECMA-262, section 11.8.6, page 54. To make the implementation more
355// efficient, the return value should be zero if the 'this' is an
356// instance of F, and non-zero if not. This makes it possible to avoid
357// an expensive ToBoolean conversion in the generated code.
358function INSTANCE_OF(F) {
359  var V = this;
360  if (!IS_FUNCTION(F)) {
361    throw %MakeTypeError('instanceof_function_expected', [V]);
362  }
363
364  // If V is not an object, return false.
365  if (IS_NULL(V) || (!IS_OBJECT(V) && !IS_FUNCTION(V))) {
366    return 1;
367  }
368
369  // Get the prototype of F; if it is not an object, throw an error.
370  var O = F.prototype;
371  if (IS_NULL(O) || (!IS_OBJECT(O) && !IS_FUNCTION(O))) {
372    throw %MakeTypeError('instanceof_nonobject_proto', [O]);
373  }
374
375  // Return whether or not O is in the prototype chain of V.
376  return %IsInPrototypeChain(O, V) ? 0 : 1;
377}
378
379
380// Get an array of property keys for the given object. Used in
381// for-in statements.
382function GET_KEYS() {
383  return %GetPropertyNames(this);
384}
385
386
387// Filter a given key against an object by checking if the object
388// has a property with the given key; return the key as a string if
389// it has. Otherwise returns null. Used in for-in statements.
390function FILTER_KEY(key) {
391  var string = %ToString(key);
392  if (%HasProperty(this, string)) return string;
393  return null;
394}
395
396
397function CALL_NON_FUNCTION() {
398  var delegate = %GetFunctionDelegate(this);
399  if (!IS_FUNCTION(delegate)) {
400    throw %MakeTypeError('called_non_callable', [typeof this]);
401  }
402  return delegate.apply(this, arguments);
403}
404
405
406function CALL_NON_FUNCTION_AS_CONSTRUCTOR() {
407  var delegate = %GetConstructorDelegate(this);
408  if (!IS_FUNCTION(delegate)) {
409    throw %MakeTypeError('called_non_callable', [typeof this]);
410  }
411  return delegate.apply(this, arguments);
412}
413
414
415function APPLY_PREPARE(args) {
416  var length;
417  // First check whether length is a positive Smi and args is an
418  // array. This is the fast case. If this fails, we do the slow case
419  // that takes care of more eventualities.
420  if (IS_ARRAY(args)) {
421    length = args.length;
422    if (%_IsSmi(length) && length >= 0 && length < 0x800000 && IS_FUNCTION(this)) {
423      return length;
424    }
425  }
426
427  length = (args == null) ? 0 : %ToUint32(args.length);
428
429  // We can handle any number of apply arguments if the stack is
430  // big enough, but sanity check the value to avoid overflow when
431  // multiplying with pointer size.
432  if (length > 0x800000) {
433    throw %MakeRangeError('apply_overflow', [length]);
434  }
435
436  if (!IS_FUNCTION(this)) {
437    throw %MakeTypeError('apply_non_function', [ %ToString(this), typeof this ]);
438  }
439
440  // Make sure the arguments list has the right type.
441  if (args != null && !IS_ARRAY(args) && !IS_ARGUMENTS(args)) {
442    throw %MakeTypeError('apply_wrong_args', []);
443  }
444
445  // Return the length which is the number of arguments to copy to the
446  // stack. It is guaranteed to be a small integer at this point.
447  return length;
448}
449
450
451function APPLY_OVERFLOW(length) {
452  throw %MakeRangeError('apply_overflow', [length]);
453}
454
455
456// Convert the receiver to an object - forward to ToObject.
457function TO_OBJECT() {
458  return %ToObject(this);
459}
460
461
462// Convert the receiver to a number - forward to ToNumber.
463function TO_NUMBER() {
464  return %ToNumber(this);
465}
466
467
468// Convert the receiver to a string - forward to ToString.
469function TO_STRING() {
470  return %ToString(this);
471}
472
473
474// Specialized version of String.charAt. It assumes string as
475// the receiver type and that the index is a number.
476function STRING_CHAR_AT(pos) {
477  var char_code = %_FastCharCodeAt(this, pos);
478  if (!%_IsSmi(char_code)) {
479    return %StringCharAt(this, pos);
480  }
481  return %CharFromCode(char_code);
482}
483
484
485/* -------------------------------------
486   - - -   C o n v e r s i o n s   - - -
487   -------------------------------------
488*/
489
490// ECMA-262, section 9.1, page 30. Use null/undefined for no hint,
491// (1) for number hint, and (2) for string hint.
492function ToPrimitive(x, hint) {
493  // Fast case check.
494  if (IS_STRING(x)) return x;
495  // Normal behavior.
496  if (!IS_OBJECT(x) && !IS_FUNCTION(x)) return x;
497  if (x == null) return x;  // check for null, undefined
498  if (hint == NO_HINT) hint = (IS_DATE(x)) ? STRING_HINT : NUMBER_HINT;
499  return (hint == NUMBER_HINT) ? %DefaultNumber(x) : %DefaultString(x);
500}
501
502
503// ECMA-262, section 9.2, page 30
504function ToBoolean(x) {
505  if (IS_BOOLEAN(x)) return x;
506  if (IS_STRING(x)) return x.length != 0;
507  if (x == null) return false;
508  if (IS_NUMBER(x)) return !((x == 0) || NUMBER_IS_NAN(x));
509  return true;
510}
511
512
513// ECMA-262, section 9.3, page 31.
514function ToNumber(x) {
515  if (IS_NUMBER(x)) return x;
516  if (IS_STRING(x)) return %StringToNumber(x);
517  if (IS_BOOLEAN(x)) return x ? 1 : 0;
518  if (IS_UNDEFINED(x)) return $NaN;
519  return (IS_NULL(x)) ? 0 : ToNumber(%DefaultNumber(x));
520}
521
522
523// ECMA-262, section 9.8, page 35.
524function ToString(x) {
525  if (IS_STRING(x)) return x;
526  if (IS_NUMBER(x)) return %_NumberToString(x);
527  if (IS_BOOLEAN(x)) return x ? 'true' : 'false';
528  if (IS_UNDEFINED(x)) return 'undefined';
529  return (IS_NULL(x)) ? 'null' : %ToString(%DefaultString(x));
530}
531
532function NonStringToString(x) {
533  if (IS_NUMBER(x)) return %NumberToString(x);
534  if (IS_BOOLEAN(x)) return x ? 'true' : 'false';
535  if (IS_UNDEFINED(x)) return 'undefined';
536  return (IS_NULL(x)) ? 'null' : %ToString(%DefaultString(x));
537}
538
539
540// ECMA-262, section 9.9, page 36.
541function ToObject(x) {
542  if (IS_STRING(x)) return new $String(x);
543  if (IS_NUMBER(x)) return new $Number(x);
544  if (IS_BOOLEAN(x)) return new $Boolean(x);
545  if (IS_NULL_OR_UNDEFINED(x) && !IS_UNDETECTABLE(x)) {
546    throw %MakeTypeError('null_to_object', []);
547  }
548  return x;
549}
550
551
552// ECMA-262, section 9.4, page 34.
553function ToInteger(x) {
554  if (%_IsSmi(x)) return x;
555  return %NumberToInteger(ToNumber(x));
556}
557
558
559// ECMA-262, section 9.6, page 34.
560function ToUint32(x) {
561  if (%_IsSmi(x) && x >= 0) return x;
562  return %NumberToJSUint32(ToNumber(x));
563}
564
565
566// ECMA-262, section 9.5, page 34
567function ToInt32(x) {
568  if (%_IsSmi(x)) return x;
569  return %NumberToJSInt32(ToNumber(x));
570}
571
572
573// ES5, section 9.12
574function SameValue(x, y) {
575  if (typeof x != typeof y) return false;
576  if (IS_NULL_OR_UNDEFINED(x)) return true;
577  if (IS_NUMBER(x)) {
578    if (NUMBER_IS_NAN(x) && NUMBER_IS_NAN(y)) return true;
579    // x is +0 and y is -0 or vice versa
580    if (x === 0 && y === 0 && !%_IsSmi(x) && !%_IsSmi(y) &&
581        ((1 / x < 0 && 1 / y > 0) || (1 / x > 0 && 1 / y < 0))) {
582      return false;
583    }
584    return x == y;
585  }
586  if (IS_STRING(x)) return %StringEquals(x, y);
587  if (IS_BOOLEAN(x))return %NumberEquals(%ToNumber(x),%ToNumber(y));
588
589  return %_ObjectEquals(x, y);
590}
591
592
593/* ---------------------------------
594   - - -   U t i l i t i e s   - - -
595   ---------------------------------
596*/
597
598// Returns if the given x is a primitive value - not an object or a
599// function.
600function IsPrimitive(x) {
601  if (!IS_OBJECT(x) && !IS_FUNCTION(x)) {
602    return true;
603  } else {
604    // Even though the type of null is "object", null is still
605    // considered a primitive value.
606    return IS_NULL(x);
607  }
608}
609
610
611// ECMA-262, section 8.6.2.6, page 28.
612function DefaultNumber(x) {
613  if (IS_FUNCTION(x.valueOf)) {
614    var v = x.valueOf();
615    if (%IsPrimitive(v)) return v;
616  }
617
618  if (IS_FUNCTION(x.toString)) {
619    var s = x.toString();
620    if (%IsPrimitive(s)) return s;
621  }
622
623  throw %MakeTypeError('cannot_convert_to_primitive', []);
624}
625
626
627// ECMA-262, section 8.6.2.6, page 28.
628function DefaultString(x) {
629  if (IS_FUNCTION(x.toString)) {
630    var s = x.toString();
631    if (%IsPrimitive(s)) return s;
632  }
633
634  if (IS_FUNCTION(x.valueOf)) {
635    var v = x.valueOf();
636    if (%IsPrimitive(v)) return v;
637  }
638
639  throw %MakeTypeError('cannot_convert_to_primitive', []);
640}
641
642
643// NOTE: Setting the prototype for Array must take place as early as
644// possible due to code generation for array literals.  When
645// generating code for a array literal a boilerplate array is created
646// that is cloned when running the code.  It is essiential that the
647// boilerplate gets the right prototype.
648%FunctionSetPrototype($Array, new $Array(0));
649