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1 /*
2  * jmorecfg.h
3  *
4  * Copyright (C) 1991-1997, Thomas G. Lane.
5  * This file is part of the Independent JPEG Group's software.
6  * For conditions of distribution and use, see the accompanying README file.
7  *
8  * This file contains additional configuration options that customize the
9  * JPEG software for special applications or support machine-dependent
10  * optimizations.  Most users will not need to touch this file.
11  */
12 
13 /*
14  * Define ANDROID_RGB to enable specific optimizations for Android
15  *   JCS_RGBA_8888 support
16  *   JCS_RGB_565 support
17  *
18  */
19 
20 #define ANDROID_RGB
21 
22 #ifdef ANDROID_RGB
23 #define PACK_SHORT_565(r,g,b)  ((((r)<<8)&0xf800)|(((g)<<3)&0x7E0)|((b)>>3))
24 #define PACK_TWO_PIXELS(l,r)   ((r<<16) | l)
25 #define PACK_NEED_ALIGNMENT(ptr) (((int)(ptr))&3)
26 #define WRITE_TWO_PIXELS(addr, pixels) do {     \
27          ((INT16*)(addr))[0] = (pixels);        \
28          ((INT16*)(addr))[1] = (pixels)>>16;    \
29     } while(0)
30 #define WRITE_TWO_ALIGNED_PIXELS(addr, pixels)  ((*(INT32*)(addr)) = pixels)
31 #define DITHER_565_R(r, dither) ((r) + ((dither)&0xFF))
32 #define DITHER_565_G(g, dither) ((g) + (((dither)&0xFF)>>1))
33 #define DITHER_565_B(b, dither) ((b) + ((dither)&0xFF))
34 #endif
35 
36 /*
37  * Define BITS_IN_JSAMPLE as either
38  *   8   for 8-bit sample values (the usual setting)
39  *   12  for 12-bit sample values
40  * Only 8 and 12 are legal data precisions for lossy JPEG according to the
41  * JPEG standard, and the IJG code does not support anything else!
42  * We do not support run-time selection of data precision, sorry.
43  */
44 
45 #define BITS_IN_JSAMPLE  8	/* use 8 or 12 */
46 
47 
48 /*
49  * Maximum number of components (color channels) allowed in JPEG image.
50  * To meet the letter of the JPEG spec, set this to 255.  However, darn
51  * few applications need more than 4 channels (maybe 5 for CMYK + alpha
52  * mask).  We recommend 10 as a reasonable compromise; use 4 if you are
53  * really short on memory.  (Each allowed component costs a hundred or so
54  * bytes of storage, whether actually used in an image or not.)
55  */
56 
57 #define MAX_COMPONENTS  10	/* maximum number of image components */
58 
59 
60 /*
61  * Basic data types.
62  * You may need to change these if you have a machine with unusual data
63  * type sizes; for example, "char" not 8 bits, "short" not 16 bits,
64  * or "long" not 32 bits.  We don't care whether "int" is 16 or 32 bits,
65  * but it had better be at least 16.
66  */
67 
68 /* Representation of a single sample (pixel element value).
69  * We frequently allocate large arrays of these, so it's important to keep
70  * them small.  But if you have memory to burn and access to char or short
71  * arrays is very slow on your hardware, you might want to change these.
72  */
73 
74 #if BITS_IN_JSAMPLE == 8
75 /* JSAMPLE should be the smallest type that will hold the values 0..255.
76  * You can use a signed char by having GETJSAMPLE mask it with 0xFF.
77  */
78 
79 #ifdef HAVE_UNSIGNED_CHAR
80 
81 typedef unsigned char JSAMPLE;
82 #define GETJSAMPLE(value)  ((int) (value))
83 
84 #else /* not HAVE_UNSIGNED_CHAR */
85 
86 typedef char JSAMPLE;
87 #ifdef CHAR_IS_UNSIGNED
88 #define GETJSAMPLE(value)  ((int) (value))
89 #else
90 #define GETJSAMPLE(value)  ((int) (value) & 0xFF)
91 #endif /* CHAR_IS_UNSIGNED */
92 
93 #endif /* HAVE_UNSIGNED_CHAR */
94 
95 #define MAXJSAMPLE	255
96 #define CENTERJSAMPLE	128
97 
98 #endif /* BITS_IN_JSAMPLE == 8 */
99 
100 
101 #if BITS_IN_JSAMPLE == 12
102 /* JSAMPLE should be the smallest type that will hold the values 0..4095.
103  * On nearly all machines "short" will do nicely.
104  */
105 
106 typedef short JSAMPLE;
107 #define GETJSAMPLE(value)  ((int) (value))
108 
109 #define MAXJSAMPLE	4095
110 #define CENTERJSAMPLE	2048
111 
112 #endif /* BITS_IN_JSAMPLE == 12 */
113 
114 
115 /* Representation of a DCT frequency coefficient.
116  * This should be a signed value of at least 16 bits; "short" is usually OK.
117  * Again, we allocate large arrays of these, but you can change to int
118  * if you have memory to burn and "short" is really slow.
119  */
120 
121 typedef short JCOEF;
122 
123 
124 /* Compressed datastreams are represented as arrays of JOCTET.
125  * These must be EXACTLY 8 bits wide, at least once they are written to
126  * external storage.  Note that when using the stdio data source/destination
127  * managers, this is also the data type passed to fread/fwrite.
128  */
129 
130 #ifdef HAVE_UNSIGNED_CHAR
131 
132 typedef unsigned char JOCTET;
133 #define GETJOCTET(value)  (value)
134 
135 #else /* not HAVE_UNSIGNED_CHAR */
136 
137 typedef char JOCTET;
138 #ifdef CHAR_IS_UNSIGNED
139 #define GETJOCTET(value)  (value)
140 #else
141 #define GETJOCTET(value)  ((value) & 0xFF)
142 #endif /* CHAR_IS_UNSIGNED */
143 
144 #endif /* HAVE_UNSIGNED_CHAR */
145 
146 
147 /* These typedefs are used for various table entries and so forth.
148  * They must be at least as wide as specified; but making them too big
149  * won't cost a huge amount of memory, so we don't provide special
150  * extraction code like we did for JSAMPLE.  (In other words, these
151  * typedefs live at a different point on the speed/space tradeoff curve.)
152  */
153 
154 /* UINT8 must hold at least the values 0..255. */
155 
156 #ifdef HAVE_UNSIGNED_CHAR
157 typedef unsigned char UINT8;
158 #else /* not HAVE_UNSIGNED_CHAR */
159 #ifdef CHAR_IS_UNSIGNED
160 typedef char UINT8;
161 #else /* not CHAR_IS_UNSIGNED */
162 typedef short UINT8;
163 #endif /* CHAR_IS_UNSIGNED */
164 #endif /* HAVE_UNSIGNED_CHAR */
165 
166 /* UINT16 must hold at least the values 0..65535. */
167 
168 #ifdef HAVE_UNSIGNED_SHORT
169 typedef unsigned short UINT16;
170 #else /* not HAVE_UNSIGNED_SHORT */
171 typedef unsigned int UINT16;
172 #endif /* HAVE_UNSIGNED_SHORT */
173 
174 /* INT16 must hold at least the values -32768..32767. */
175 
176 #ifndef XMD_H			/* X11/xmd.h correctly defines INT16 */
177 typedef short INT16;
178 #endif
179 
180 /* INT32 must hold at least signed 32-bit values. */
181 
182 #ifndef XMD_H			/* X11/xmd.h correctly defines INT32 */
183 typedef long INT32;
184 #endif
185 
186 /* Datatype used for image dimensions.  The JPEG standard only supports
187  * images up to 64K*64K due to 16-bit fields in SOF markers.  Therefore
188  * "unsigned int" is sufficient on all machines.  However, if you need to
189  * handle larger images and you don't mind deviating from the spec, you
190  * can change this datatype.
191  */
192 
193 typedef unsigned int JDIMENSION;
194 
195 #define JPEG_MAX_DIMENSION  65500L  /* a tad under 64K to prevent overflows */
196 
197 
198 /* These macros are used in all function definitions and extern declarations.
199  * You could modify them if you need to change function linkage conventions;
200  * in particular, you'll need to do that to make the library a Windows DLL.
201  * Another application is to make all functions global for use with debuggers
202  * or code profilers that require it.
203  */
204 
205 /* a function called through method pointers: */
206 #define METHODDEF(type)		static type
207 /* a function used only in its module: */
208 #define LOCAL(type)		static type
209 /* a function referenced thru EXTERNs: */
210 #define GLOBAL(type)		type
211 /* a reference to a GLOBAL function: */
212 #define EXTERN(type)		extern type
213 
214 
215 /* This macro is used to declare a "method", that is, a function pointer.
216  * We want to supply prototype parameters if the compiler can cope.
217  * Note that the arglist parameter must be parenthesized!
218  * Again, you can customize this if you need special linkage keywords.
219  */
220 
221 #ifdef HAVE_PROTOTYPES
222 #define JMETHOD(type,methodname,arglist)  type (*methodname) arglist
223 #else
224 #define JMETHOD(type,methodname,arglist)  type (*methodname) ()
225 #endif
226 
227 
228 /* Here is the pseudo-keyword for declaring pointers that must be "far"
229  * on 80x86 machines.  Most of the specialized coding for 80x86 is handled
230  * by just saying "FAR *" where such a pointer is needed.  In a few places
231  * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol.
232  */
233 
234 #ifdef NEED_FAR_POINTERS
235 #define FAR  far
236 #else
237 #define FAR
238 #endif
239 
240 
241 /*
242  * On a few systems, type boolean and/or its values FALSE, TRUE may appear
243  * in standard header files.  Or you may have conflicts with application-
244  * specific header files that you want to include together with these files.
245  * Defining HAVE_BOOLEAN before including jpeglib.h should make it work.
246  */
247 
248 #ifndef HAVE_BOOLEAN
249 typedef int boolean;
250 #endif
251 #ifndef FALSE			/* in case these macros already exist */
252 #define FALSE	0		/* values of boolean */
253 #endif
254 #ifndef TRUE
255 #define TRUE	1
256 #endif
257 
258 
259 /*
260  * The remaining options affect code selection within the JPEG library,
261  * but they don't need to be visible to most applications using the library.
262  * To minimize application namespace pollution, the symbols won't be
263  * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined.
264  */
265 
266 #ifdef JPEG_INTERNALS
267 #define JPEG_INTERNAL_OPTIONS
268 #endif
269 
270 #ifdef JPEG_INTERNAL_OPTIONS
271 
272 
273 /*
274  * These defines indicate whether to include various optional functions.
275  * Undefining some of these symbols will produce a smaller but less capable
276  * library.  Note that you can leave certain source files out of the
277  * compilation/linking process if you've #undef'd the corresponding symbols.
278  * (You may HAVE to do that if your compiler doesn't like null source files.)
279  */
280 
281 /* Arithmetic coding is unsupported for legal reasons.  Complaints to IBM. */
282 
283 /* Capability options common to encoder and decoder: */
284 
285 #define DCT_ISLOW_SUPPORTED	/* slow but accurate integer algorithm */
286 #define DCT_IFAST_SUPPORTED	/* faster, less accurate integer method */
287 #define DCT_FLOAT_SUPPORTED	/* floating-point: accurate, fast on fast HW */
288 
289 /* Encoder capability options: */
290 
291 #undef  C_ARITH_CODING_SUPPORTED    /* Arithmetic coding back end? */
292 #define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
293 #define C_PROGRESSIVE_SUPPORTED	    /* Progressive JPEG? (Requires MULTISCAN)*/
294 #define ENTROPY_OPT_SUPPORTED	    /* Optimization of entropy coding parms? */
295 /* Note: if you selected 12-bit data precision, it is dangerous to turn off
296  * ENTROPY_OPT_SUPPORTED.  The standard Huffman tables are only good for 8-bit
297  * precision, so jchuff.c normally uses entropy optimization to compute
298  * usable tables for higher precision.  If you don't want to do optimization,
299  * you'll have to supply different default Huffman tables.
300  * The exact same statements apply for progressive JPEG: the default tables
301  * don't work for progressive mode.  (This may get fixed, however.)
302  */
303 #define INPUT_SMOOTHING_SUPPORTED   /* Input image smoothing option? */
304 
305 /* Decoder capability options: */
306 
307 #undef  D_ARITH_CODING_SUPPORTED    /* Arithmetic coding back end? */
308 #define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
309 #define D_PROGRESSIVE_SUPPORTED	    /* Progressive JPEG? (Requires MULTISCAN)*/
310 #define SAVE_MARKERS_SUPPORTED	    /* jpeg_save_markers() needed? */
311 #define BLOCK_SMOOTHING_SUPPORTED   /* Block smoothing? (Progressive only) */
312 #define IDCT_SCALING_SUPPORTED	    /* Output rescaling via IDCT? */
313 #undef  UPSAMPLE_SCALING_SUPPORTED  /* Output rescaling at upsample stage? */
314 #define UPSAMPLE_MERGING_SUPPORTED  /* Fast path for sloppy upsampling? */
315 #define QUANT_1PASS_SUPPORTED	    /* 1-pass color quantization? */
316 #define QUANT_2PASS_SUPPORTED	    /* 2-pass color quantization? */
317 
318 /* more capability options later, no doubt */
319 
320 
321 /*
322  * Ordering of RGB data in scanlines passed to or from the application.
323  * If your application wants to deal with data in the order B,G,R, just
324  * change these macros.  You can also deal with formats such as R,G,B,X
325  * (one extra byte per pixel) by changing RGB_PIXELSIZE.  Note that changing
326  * the offsets will also change the order in which colormap data is organized.
327  * RESTRICTIONS:
328  * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats.
329  * 2. These macros only affect RGB<=>YCbCr color conversion, so they are not
330  *    useful if you are using JPEG color spaces other than YCbCr or grayscale.
331  * 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE
332  *    is not 3 (they don't understand about dummy color components!).  So you
333  *    can't use color quantization if you change that value.
334  */
335 
336 #define RGB_RED		0	/* Offset of Red in an RGB scanline element */
337 #define RGB_GREEN	1	/* Offset of Green */
338 #define RGB_BLUE	2	/* Offset of Blue */
339 #ifdef ANDROID_RGB
340 #define RGB_ALPHA   3   /* Offset of Alpha */
341 #endif
342 #define RGB_PIXELSIZE   3   /* JSAMPLEs per RGB scanline element */
343 
344 /* Definitions for speed-related optimizations. */
345 
346 
347 /* If your compiler supports inline functions, define INLINE
348  * as the inline keyword; otherwise define it as empty.
349  */
350 
351 #ifndef INLINE
352 #ifdef __GNUC__			/* for instance, GNU C knows about inline */
353 #define INLINE __inline__
354 #endif
355 #ifndef INLINE
356 #define INLINE			/* default is to define it as empty */
357 #endif
358 #endif
359 
360 
361 /* On some machines (notably 68000 series) "int" is 32 bits, but multiplying
362  * two 16-bit shorts is faster than multiplying two ints.  Define MULTIPLIER
363  * as short on such a machine.  MULTIPLIER must be at least 16 bits wide.
364  */
365 
366 #ifndef MULTIPLIER
367 #define MULTIPLIER  int		/* type for fastest integer multiply */
368 #endif
369 
370 
371 /* FAST_FLOAT should be either float or double, whichever is done faster
372  * by your compiler.  (Note that this type is only used in the floating point
373  * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.)
374  * Typically, float is faster in ANSI C compilers, while double is faster in
375  * pre-ANSI compilers (because they insist on converting to double anyway).
376  * The code below therefore chooses float if we have ANSI-style prototypes.
377  */
378 
379 #ifndef FAST_FLOAT
380 #ifdef HAVE_PROTOTYPES
381 #define FAST_FLOAT  float
382 #else
383 #define FAST_FLOAT  double
384 #endif
385 #endif
386 
387 #endif /* JPEG_INTERNAL_OPTIONS */
388