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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2006 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 /* Allow access to a raw mixing buffer (For IRIX 6.5 and higher) */
25 /* patch for IRIX 5 by Georg Schwarz 18/07/2004 */
26 
27 #include "SDL_timer.h"
28 #include "SDL_audio.h"
29 #include "../SDL_audiomem.h"
30 #include "../SDL_audio_c.h"
31 #include "SDL_irixaudio.h"
32 
33 
34 #ifndef AL_RESOURCE /* as a test whether we use the old IRIX audio libraries */
35 #define OLD_IRIX_AUDIO
36 #define alClosePort(x) ALcloseport(x)
37 #define alFreeConfig(x) ALfreeconfig(x)
38 #define alGetFillable(x) ALgetfillable(x)
39 #define alNewConfig() ALnewconfig()
40 #define alOpenPort(x,y,z) ALopenport(x,y,z)
41 #define alSetChannels(x,y) ALsetchannels(x,y)
42 #define alSetQueueSize(x,y) ALsetqueuesize(x,y)
43 #define alSetSampFmt(x,y) ALsetsampfmt(x,y)
44 #define alSetWidth(x,y) ALsetwidth(x,y)
45 #endif
46 
47 /* Audio driver functions */
48 static int AL_OpenAudio(_THIS, SDL_AudioSpec *spec);
49 static void AL_WaitAudio(_THIS);
50 static void AL_PlayAudio(_THIS);
51 static Uint8 *AL_GetAudioBuf(_THIS);
52 static void AL_CloseAudio(_THIS);
53 
54 /* Audio driver bootstrap functions */
55 
Audio_Available(void)56 static int Audio_Available(void)
57 {
58 	return 1;
59 }
60 
Audio_DeleteDevice(SDL_AudioDevice * device)61 static void Audio_DeleteDevice(SDL_AudioDevice *device)
62 {
63 	SDL_free(device->hidden);
64 	SDL_free(device);
65 }
66 
Audio_CreateDevice(int devindex)67 static SDL_AudioDevice *Audio_CreateDevice(int devindex)
68 {
69 	SDL_AudioDevice *this;
70 
71 	/* Initialize all variables that we clean on shutdown */
72 	this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
73 	if ( this ) {
74 		SDL_memset(this, 0, (sizeof *this));
75 		this->hidden = (struct SDL_PrivateAudioData *)
76 				SDL_malloc((sizeof *this->hidden));
77 	}
78 	if ( (this == NULL) || (this->hidden == NULL) ) {
79 		SDL_OutOfMemory();
80 		if ( this ) {
81 			SDL_free(this);
82 		}
83 		return(0);
84 	}
85 	SDL_memset(this->hidden, 0, (sizeof *this->hidden));
86 
87 	/* Set the function pointers */
88 	this->OpenAudio = AL_OpenAudio;
89 	this->WaitAudio = AL_WaitAudio;
90 	this->PlayAudio = AL_PlayAudio;
91 	this->GetAudioBuf = AL_GetAudioBuf;
92 	this->CloseAudio = AL_CloseAudio;
93 
94 	this->free = Audio_DeleteDevice;
95 
96 	return this;
97 }
98 
99 AudioBootStrap DMEDIA_bootstrap = {
100 	"AL", "IRIX DMedia audio",
101 	Audio_Available, Audio_CreateDevice
102 };
103 
104 
AL_WaitAudio(_THIS)105 void static AL_WaitAudio(_THIS)
106 {
107 	Sint32 timeleft;
108 
109 	timeleft = this->spec.samples - alGetFillable(audio_port);
110 	if ( timeleft > 0 ) {
111 		timeleft /= (this->spec.freq/1000);
112 		SDL_Delay((Uint32)timeleft);
113 	}
114 }
115 
AL_PlayAudio(_THIS)116 static void AL_PlayAudio(_THIS)
117 {
118 	/* Write the audio data out */
119 	if ( alWriteFrames(audio_port, mixbuf, this->spec.samples) < 0 ) {
120 		/* Assume fatal error, for now */
121 		this->enabled = 0;
122 	}
123 }
124 
AL_GetAudioBuf(_THIS)125 static Uint8 *AL_GetAudioBuf(_THIS)
126 {
127 	return(mixbuf);
128 }
129 
AL_CloseAudio(_THIS)130 static void AL_CloseAudio(_THIS)
131 {
132 	if ( mixbuf != NULL ) {
133 		SDL_FreeAudioMem(mixbuf);
134 		mixbuf = NULL;
135 	}
136 	if ( audio_port != NULL ) {
137 		alClosePort(audio_port);
138 		audio_port = NULL;
139 	}
140 }
141 
AL_OpenAudio(_THIS,SDL_AudioSpec * spec)142 static int AL_OpenAudio(_THIS, SDL_AudioSpec * spec)
143 {
144 	Uint16 test_format = SDL_FirstAudioFormat(spec->format);
145 	long width = 0;
146 	long fmt = 0;
147 	int valid = 0;
148 
149 #ifdef OLD_IRIX_AUDIO
150 	{
151 		long audio_param[2];
152 		audio_param[0] = AL_OUTPUT_RATE;
153 		audio_param[1] = spec->freq;
154 		valid = (ALsetparams(AL_DEFAULT_DEVICE, audio_param, 2) < 0);
155 	}
156 #else
157 	{
158 		ALpv audio_param;
159 		audio_param.param = AL_RATE;
160 		audio_param.value.i = spec->freq;
161 		valid = (alSetParams(AL_DEFAULT_OUTPUT, &audio_param, 1) < 0);
162 	}
163 #endif
164 
165 	while ((!valid) && (test_format)) {
166 		valid = 1;
167 		spec->format = test_format;
168 
169 		switch (test_format) {
170 			case AUDIO_S8:
171 				width = AL_SAMPLE_8;
172 				fmt = AL_SAMPFMT_TWOSCOMP;
173 				break;
174 
175 			case AUDIO_S16SYS:
176 				width = AL_SAMPLE_16;
177 				fmt = AL_SAMPFMT_TWOSCOMP;
178 				break;
179 
180 			default:
181 				valid = 0;
182 				test_format = SDL_NextAudioFormat();
183 				break;
184 		}
185 
186 		if (valid) {
187 			ALconfig audio_config = alNewConfig();
188 			valid = 0;
189 			if (audio_config) {
190 				if (alSetChannels(audio_config, spec->channels) < 0) {
191 					if (spec->channels > 2) {  /* can't handle > stereo? */
192 						spec->channels = 2;  /* try again below. */
193 					}
194 				}
195 
196 				if ((alSetSampFmt(audio_config, fmt) >= 0) &&
197 				    ((!width) || (alSetWidth(audio_config, width) >= 0)) &&
198 				    (alSetQueueSize(audio_config, spec->samples * 2) >= 0) &&
199 				    (alSetChannels(audio_config, spec->channels) >= 0)) {
200 
201 					audio_port = alOpenPort("SDL audio", "w", audio_config);
202 					if (audio_port == NULL) {
203 						/* docs say AL_BAD_CHANNELS happens here, too. */
204 						int err = oserror();
205 						if (err == AL_BAD_CHANNELS) {
206 							spec->channels = 2;
207 							alSetChannels(audio_config, spec->channels);
208 							audio_port = alOpenPort("SDL audio", "w",
209 							                        audio_config);
210 						}
211 					}
212 
213 					if (audio_port != NULL) {
214 						valid = 1;
215 					}
216 				}
217 
218 				alFreeConfig(audio_config);
219 			}
220 		}
221 	}
222 
223 	if (!valid) {
224 		SDL_SetError("Unsupported audio format");
225 		return (-1);
226 	}
227 
228 	/* Update the fragment size as size in bytes */
229 	SDL_CalculateAudioSpec(spec);
230 
231 	/* Allocate mixing buffer */
232 	mixbuf = (Uint8 *) SDL_AllocAudioMem(spec->size);
233 	if (mixbuf == NULL) {
234 		SDL_OutOfMemory();
235 		return (-1);
236 	}
237 	SDL_memset(mixbuf, spec->silence, spec->size);
238 
239 	/* We're ready to rock and roll. :-) */
240 	return (0);
241 }
242 
243