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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2006 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 #ifndef _SDL_lowvideo_h
25 #define _SDL_lowvideo_h
26 
27 #define WIN32_LEAN_AND_MEAN
28 #include <windows.h>
29 
30 #ifndef SetClassLongPtr
31 #define SetClassLongPtr	SetClassLong
32 #endif
33 #ifndef GetWindowLongPtr
34 #define GetWindowLongPtr	GetWindowLong
35 #endif
36 #ifndef SetWindowLongPtr
37 #define SetWindowLongPtr	SetWindowLong
38 #endif
39 #ifndef GWLP_WNDPROC
40 #define GWLP_WNDPROC	GWL_WNDPROC
41 #endif
42 #ifndef GWLP_HINSTANCE
43 #define GWLP_HINSTANCE GWL_HINSTANCE
44 #endif
45 #ifndef GCLP_HICON
46 #define GCLP_HICON GCL_HICON
47 #endif
48 
49 #include "../SDL_sysvideo.h"
50 
51 /* Hidden "this" pointer for the video functions */
52 #define _THIS	SDL_VideoDevice *this
53 
54 #define WINDIB_FULLSCREEN()						\
55 (									\
56 	SDL_VideoSurface &&						\
57 	((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && \
58 	(((SDL_VideoSurface->flags & SDL_OPENGL   ) == SDL_OPENGL    ) || \
59 	((SDL_strcmp(this->name, "windib") == 0) || \
60 	 (SDL_strcmp(this->name, "gapi") == 0))) \
61 )
62 #define DDRAW_FULLSCREEN() 						\
63 (									\
64 	SDL_VideoSurface &&						\
65 	((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && \
66 	((SDL_VideoSurface->flags & SDL_OPENGL    ) != SDL_OPENGL    ) && \
67 	(SDL_strcmp(this->name, "directx") == 0)				\
68 )
69 
70 #define DINPUT_FULLSCREEN()	DDRAW_FULLSCREEN()
71 
72 /* The main window -- and a function to set it for the audio */
73 #ifdef _WIN32_WCE
74 extern LPWSTR SDL_Appname;
75 #else
76 extern LPSTR SDL_Appname;
77 #endif
78 extern HINSTANCE SDL_Instance;
79 extern HWND SDL_Window;
80 extern BOOL SDL_windowid;
81 
82 /* Variables and functions exported to other parts of the native video
83    subsystem (SDL_sysevents.c)
84 */
85 extern void WIN_FlushMessageQueue();
86 
87 /* Called by windows message loop when application is activated */
88 extern void (*WIN_Activate)(_THIS, BOOL active, BOOL minimized);
89 
90 /* Called by windows message loop when system palette is available */
91 extern void (*WIN_RealizePalette)(_THIS);
92 
93 /* Called by windows message loop when the system palette changes */
94 extern void (*WIN_PaletteChanged)(_THIS, HWND window);
95 
96 /* Called by windows message loop when a portion of the screen needs update */
97 extern void (*WIN_WinPAINT)(_THIS, HDC hdc);
98 
99 /* Called by windows message loop when the message isn't handled */
100 extern LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
101 
102 /* The window cursor (from SDL_sysmouse.c) */
103 extern HCURSOR SDL_hcursor;
104 
105 /* The bounds of the window in screen coordinates */
106 extern RECT SDL_bounds;
107 
108 /* The position of the window in windowed mode */
109 extern int SDL_windowX;
110 extern int SDL_windowY;
111 
112 /* Flag -- SDL is performing a resize, rather than the user */
113 extern int SDL_resizing;
114 
115 /* Flag -- the mouse is in relative motion mode */
116 extern int mouse_relative;
117 
118 /* The GDI fullscreen mode currently active */
119 #ifndef NO_CHANGEDISPLAYSETTINGS
120 extern DEVMODE SDL_desktop_mode;
121 extern DEVMODE SDL_fullscreen_mode;
122 #endif
123 
124 /* The system gamma ramp for GDI modes */
125 extern WORD *gamma_saved;
126 
127 /* This is really from SDL_dx5audio.c */
128 extern void DX5_SoundFocus(HWND window);
129 
130 /* DJM: This is really from SDL_sysevents.c, we need it in
131    GDL_CreateWindow as well */
132 LRESULT CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
133 
134 /* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */
135 typedef int (WINAPI *ToUnicodeFN)(UINT, UINT, PBYTE, LPWSTR, int, UINT);
136 
137 extern ToUnicodeFN SDL_ToUnicode;
138 
139 #endif /* SDL_lowvideo_h */
140