1 // Copyright 2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
12 // * Neither the name of Google Inc. nor the names of its
13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28 #ifndef V8_API_H_
29 #define V8_API_H_
30
31 #include "apiutils.h"
32 #include "factory.h"
33
34 namespace v8 {
35
36 // Constants used in the implementation of the API. The most natural thing
37 // would usually be to place these with the classes that use them, but
38 // we want to keep them out of v8.h because it is an externally
39 // visible file.
40 class Consts {
41 public:
42 enum TemplateType {
43 FUNCTION_TEMPLATE = 0,
44 OBJECT_TEMPLATE = 1
45 };
46 };
47
48
49 // Utilities for working with neander-objects, primitive
50 // env-independent JSObjects used by the api.
51 class NeanderObject {
52 public:
53 explicit NeanderObject(int size);
54 inline NeanderObject(v8::internal::Handle<v8::internal::Object> obj);
55 inline NeanderObject(v8::internal::Object* obj);
56 inline v8::internal::Object* get(int index);
57 inline void set(int index, v8::internal::Object* value);
value()58 inline v8::internal::Handle<v8::internal::JSObject> value() { return value_; }
59 int size();
60 private:
61 v8::internal::Handle<v8::internal::JSObject> value_;
62 };
63
64
65 // Utilities for working with neander-arrays, a simple extensible
66 // array abstraction built on neander-objects.
67 class NeanderArray {
68 public:
69 NeanderArray();
70 inline NeanderArray(v8::internal::Handle<v8::internal::Object> obj);
value()71 inline v8::internal::Handle<v8::internal::JSObject> value() {
72 return obj_.value();
73 }
74
75 void add(v8::internal::Handle<v8::internal::Object> value);
76
77 int length();
78
79 v8::internal::Object* get(int index);
80 // Change the value at an index to undefined value. If the index is
81 // out of bounds, the request is ignored. Returns the old value.
82 void set(int index, v8::internal::Object* value);
83 private:
84 NeanderObject obj_;
85 };
86
87
NeanderObject(v8::internal::Handle<v8::internal::Object> obj)88 NeanderObject::NeanderObject(v8::internal::Handle<v8::internal::Object> obj)
89 : value_(v8::internal::Handle<v8::internal::JSObject>::cast(obj)) { }
90
91
NeanderObject(v8::internal::Object * obj)92 NeanderObject::NeanderObject(v8::internal::Object* obj)
93 : value_(v8::internal::Handle<v8::internal::JSObject>(
94 v8::internal::JSObject::cast(obj))) { }
95
96
NeanderArray(v8::internal::Handle<v8::internal::Object> obj)97 NeanderArray::NeanderArray(v8::internal::Handle<v8::internal::Object> obj)
98 : obj_(obj) { }
99
100
get(int offset)101 v8::internal::Object* NeanderObject::get(int offset) {
102 ASSERT(value()->HasFastElements());
103 return v8::internal::FixedArray::cast(value()->elements())->get(offset);
104 }
105
106
set(int offset,v8::internal::Object * value)107 void NeanderObject::set(int offset, v8::internal::Object* value) {
108 ASSERT(value_->HasFastElements());
109 v8::internal::FixedArray::cast(value_->elements())->set(offset, value);
110 }
111
112
ToCData(v8::internal::Object * obj)113 template <typename T> static inline T ToCData(v8::internal::Object* obj) {
114 STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
115 return reinterpret_cast<T>(
116 reinterpret_cast<intptr_t>(v8::internal::Proxy::cast(obj)->proxy()));
117 }
118
119
120 template <typename T>
FromCData(T obj)121 static inline v8::internal::Handle<v8::internal::Object> FromCData(T obj) {
122 STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
123 return v8::internal::Factory::NewProxy(
124 reinterpret_cast<v8::internal::Address>(reinterpret_cast<intptr_t>(obj)));
125 }
126
127
128 class ApiFunction {
129 public:
ApiFunction(v8::internal::Address addr)130 explicit ApiFunction(v8::internal::Address addr) : addr_(addr) { }
address()131 v8::internal::Address address() { return addr_; }
132 private:
133 v8::internal::Address addr_;
134 };
135
136
Arguments(v8::Local<v8::Value> data,v8::Local<v8::Object> holder,v8::Local<v8::Function> callee,bool is_construct_call,void ** values,int length)137 v8::Arguments::Arguments(v8::Local<v8::Value> data,
138 v8::Local<v8::Object> holder,
139 v8::Local<v8::Function> callee,
140 bool is_construct_call,
141 void** values, int length)
142 : data_(data), holder_(holder), callee_(callee),
143 is_construct_call_(is_construct_call),
144 values_(values), length_(length) { }
145
146
147 enum ExtensionTraversalState {
148 UNVISITED, VISITED, INSTALLED
149 };
150
151
152 class RegisteredExtension {
153 public:
154 explicit RegisteredExtension(Extension* extension);
155 static void Register(RegisteredExtension* that);
extension()156 Extension* extension() { return extension_; }
next()157 RegisteredExtension* next() { return next_; }
next_auto()158 RegisteredExtension* next_auto() { return next_auto_; }
state()159 ExtensionTraversalState state() { return state_; }
set_state(ExtensionTraversalState value)160 void set_state(ExtensionTraversalState value) { state_ = value; }
first_extension()161 static RegisteredExtension* first_extension() { return first_extension_; }
162 private:
163 Extension* extension_;
164 RegisteredExtension* next_;
165 RegisteredExtension* next_auto_;
166 ExtensionTraversalState state_;
167 static RegisteredExtension* first_extension_;
168 static RegisteredExtension* first_auto_extension_;
169 };
170
171
172 class Utils {
173 public:
174 static bool ReportApiFailure(const char* location, const char* message);
175
176 static Local<FunctionTemplate> ToFunctionTemplate(NeanderObject obj);
177 static Local<ObjectTemplate> ToObjectTemplate(NeanderObject obj);
178
179 static inline Local<Context> ToLocal(
180 v8::internal::Handle<v8::internal::Context> obj);
181 static inline Local<Value> ToLocal(
182 v8::internal::Handle<v8::internal::Object> obj);
183 static inline Local<Function> ToLocal(
184 v8::internal::Handle<v8::internal::JSFunction> obj);
185 static inline Local<String> ToLocal(
186 v8::internal::Handle<v8::internal::String> obj);
187 static inline Local<Object> ToLocal(
188 v8::internal::Handle<v8::internal::JSObject> obj);
189 static inline Local<Array> ToLocal(
190 v8::internal::Handle<v8::internal::JSArray> obj);
191 static inline Local<External> ToLocal(
192 v8::internal::Handle<v8::internal::Proxy> obj);
193 static inline Local<Message> MessageToLocal(
194 v8::internal::Handle<v8::internal::Object> obj);
195 static inline Local<Number> NumberToLocal(
196 v8::internal::Handle<v8::internal::Object> obj);
197 static inline Local<Integer> IntegerToLocal(
198 v8::internal::Handle<v8::internal::Object> obj);
199 static inline Local<Uint32> Uint32ToLocal(
200 v8::internal::Handle<v8::internal::Object> obj);
201 static inline Local<FunctionTemplate> ToLocal(
202 v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
203 static inline Local<ObjectTemplate> ToLocal(
204 v8::internal::Handle<v8::internal::ObjectTemplateInfo> obj);
205 static inline Local<Signature> ToLocal(
206 v8::internal::Handle<v8::internal::SignatureInfo> obj);
207 static inline Local<TypeSwitch> ToLocal(
208 v8::internal::Handle<v8::internal::TypeSwitchInfo> obj);
209
210 static inline v8::internal::Handle<v8::internal::TemplateInfo>
211 OpenHandle(const Template* that);
212 static inline v8::internal::Handle<v8::internal::FunctionTemplateInfo>
213 OpenHandle(const FunctionTemplate* that);
214 static inline v8::internal::Handle<v8::internal::ObjectTemplateInfo>
215 OpenHandle(const ObjectTemplate* that);
216 static inline v8::internal::Handle<v8::internal::Object>
217 OpenHandle(const Data* data);
218 static inline v8::internal::Handle<v8::internal::JSObject>
219 OpenHandle(const v8::Object* data);
220 static inline v8::internal::Handle<v8::internal::JSArray>
221 OpenHandle(const v8::Array* data);
222 static inline v8::internal::Handle<v8::internal::String>
223 OpenHandle(const String* data);
224 static inline v8::internal::Handle<v8::internal::JSFunction>
225 OpenHandle(const Script* data);
226 static inline v8::internal::Handle<v8::internal::JSFunction>
227 OpenHandle(const Function* data);
228 static inline v8::internal::Handle<v8::internal::JSObject>
229 OpenHandle(const Message* message);
230 static inline v8::internal::Handle<v8::internal::Context>
231 OpenHandle(const v8::Context* context);
232 static inline v8::internal::Handle<v8::internal::SignatureInfo>
233 OpenHandle(const v8::Signature* sig);
234 static inline v8::internal::Handle<v8::internal::TypeSwitchInfo>
235 OpenHandle(const v8::TypeSwitch* that);
236 static inline v8::internal::Handle<v8::internal::Proxy>
237 OpenHandle(const v8::External* that);
238 };
239
240
241 template <class T>
ToApi(v8::internal::Handle<v8::internal::Object> obj)242 static inline T* ToApi(v8::internal::Handle<v8::internal::Object> obj) {
243 return reinterpret_cast<T*>(obj.location());
244 }
245
246
247 template <class T>
EscapeFrom(v8::HandleScope * scope)248 v8::internal::Handle<T> v8::internal::Handle<T>::EscapeFrom(
249 v8::HandleScope* scope) {
250 return Utils::OpenHandle(*scope->Close(Utils::ToLocal(*this)));
251 }
252
253
254 // Implementations of ToLocal
255
256 #define MAKE_TO_LOCAL(Name, From, To) \
257 Local<v8::To> Utils::Name(v8::internal::Handle<v8::internal::From> obj) { \
258 ASSERT(!obj->IsTheHole()); \
259 return Local<To>(reinterpret_cast<To*>(obj.location())); \
260 }
261
MAKE_TO_LOCAL(ToLocal,Context,Context)262 MAKE_TO_LOCAL(ToLocal, Context, Context)
263 MAKE_TO_LOCAL(ToLocal, Object, Value)
264 MAKE_TO_LOCAL(ToLocal, JSFunction, Function)
265 MAKE_TO_LOCAL(ToLocal, String, String)
266 MAKE_TO_LOCAL(ToLocal, JSObject, Object)
267 MAKE_TO_LOCAL(ToLocal, JSArray, Array)
268 MAKE_TO_LOCAL(ToLocal, Proxy, External)
269 MAKE_TO_LOCAL(ToLocal, FunctionTemplateInfo, FunctionTemplate)
270 MAKE_TO_LOCAL(ToLocal, ObjectTemplateInfo, ObjectTemplate)
271 MAKE_TO_LOCAL(ToLocal, SignatureInfo, Signature)
272 MAKE_TO_LOCAL(ToLocal, TypeSwitchInfo, TypeSwitch)
273 MAKE_TO_LOCAL(MessageToLocal, Object, Message)
274 MAKE_TO_LOCAL(NumberToLocal, Object, Number)
275 MAKE_TO_LOCAL(IntegerToLocal, Object, Integer)
276 MAKE_TO_LOCAL(Uint32ToLocal, Object, Uint32)
277
278 #undef MAKE_TO_LOCAL
279
280
281 // Implementations of OpenHandle
282
283 #define MAKE_OPEN_HANDLE(From, To) \
284 v8::internal::Handle<v8::internal::To> Utils::OpenHandle(\
285 const v8::From* that) { \
286 return v8::internal::Handle<v8::internal::To>( \
287 reinterpret_cast<v8::internal::To**>(const_cast<v8::From*>(that))); \
288 }
289
290 MAKE_OPEN_HANDLE(Template, TemplateInfo)
291 MAKE_OPEN_HANDLE(FunctionTemplate, FunctionTemplateInfo)
292 MAKE_OPEN_HANDLE(ObjectTemplate, ObjectTemplateInfo)
293 MAKE_OPEN_HANDLE(Signature, SignatureInfo)
294 MAKE_OPEN_HANDLE(TypeSwitch, TypeSwitchInfo)
295 MAKE_OPEN_HANDLE(Data, Object)
296 MAKE_OPEN_HANDLE(Object, JSObject)
297 MAKE_OPEN_HANDLE(Array, JSArray)
298 MAKE_OPEN_HANDLE(String, String)
299 MAKE_OPEN_HANDLE(Script, JSFunction)
300 MAKE_OPEN_HANDLE(Function, JSFunction)
301 MAKE_OPEN_HANDLE(Message, JSObject)
302 MAKE_OPEN_HANDLE(Context, Context)
303 MAKE_OPEN_HANDLE(External, Proxy)
304
305 #undef MAKE_OPEN_HANDLE
306
307
308 namespace internal {
309
310 // This class is here in order to be able to declare it a friend of
311 // HandleScope. Moving these methods to be members of HandleScope would be
312 // neat in some ways, but it would expose external implementation details in
313 // our public header file, which is undesirable.
314 //
315 // There is a singleton instance of this class to hold the per-thread data.
316 // For multithreaded V8 programs this data is copied in and out of storage
317 // so that the currently executing thread always has its own copy of this
318 // data.
319 class HandleScopeImplementer {
320 public:
321
322 HandleScopeImplementer()
323 : blocks_(0),
324 entered_contexts_(0),
325 saved_contexts_(0),
326 spare_(NULL),
327 ignore_out_of_memory_(false),
328 call_depth_(0) { }
329
330 static HandleScopeImplementer* instance();
331
332 // Threading support for handle data.
333 static int ArchiveSpacePerThread();
334 static char* RestoreThread(char* from);
335 static char* ArchiveThread(char* to);
336 static void FreeThreadResources();
337
338 // Garbage collection support.
339 static void Iterate(v8::internal::ObjectVisitor* v);
340 static char* Iterate(v8::internal::ObjectVisitor* v, char* data);
341
342
343 inline internal::Object** GetSpareOrNewBlock();
344 inline void DeleteExtensions(int extensions);
345
346 inline void IncrementCallDepth() {call_depth_++;}
347 inline void DecrementCallDepth() {call_depth_--;}
348 inline bool CallDepthIsZero() { return call_depth_ == 0; }
349
350 inline void EnterContext(Handle<Object> context);
351 inline bool LeaveLastContext();
352
353 // Returns the last entered context or an empty handle if no
354 // contexts have been entered.
355 inline Handle<Object> LastEnteredContext();
356
357 inline void SaveContext(Context* context);
358 inline Context* RestoreContext();
359 inline bool HasSavedContexts();
360
361 inline List<internal::Object**>* blocks() { return &blocks_; }
362 inline bool ignore_out_of_memory() { return ignore_out_of_memory_; }
363 inline void set_ignore_out_of_memory(bool value) {
364 ignore_out_of_memory_ = value;
365 }
366
367 private:
368 void ResetAfterArchive() {
369 blocks_.Initialize(0);
370 entered_contexts_.Initialize(0);
371 saved_contexts_.Initialize(0);
372 spare_ = NULL;
373 ignore_out_of_memory_ = false;
374 call_depth_ = 0;
375 }
376
377 void Free() {
378 ASSERT(blocks_.length() == 0);
379 ASSERT(entered_contexts_.length() == 0);
380 ASSERT(saved_contexts_.length() == 0);
381 blocks_.Free();
382 entered_contexts_.Free();
383 saved_contexts_.Free();
384 if (spare_ != NULL) {
385 DeleteArray(spare_);
386 spare_ = NULL;
387 }
388 ASSERT(call_depth_ == 0);
389 }
390
391 List<internal::Object**> blocks_;
392 // Used as a stack to keep track of entered contexts.
393 List<Handle<Object> > entered_contexts_;
394 // Used as a stack to keep track of saved contexts.
395 List<Context*> saved_contexts_;
396 Object** spare_;
397 bool ignore_out_of_memory_;
398 int call_depth_;
399 // This is only used for threading support.
400 v8::ImplementationUtilities::HandleScopeData handle_scope_data_;
401
402 void IterateThis(ObjectVisitor* v);
403 char* RestoreThreadHelper(char* from);
404 char* ArchiveThreadHelper(char* to);
405
406 DISALLOW_COPY_AND_ASSIGN(HandleScopeImplementer);
407 };
408
409
410 static const int kHandleBlockSize = v8::internal::KB - 2; // fit in one page
411
412
413 void HandleScopeImplementer::SaveContext(Context* context) {
414 saved_contexts_.Add(context);
415 }
416
417
418 Context* HandleScopeImplementer::RestoreContext() {
419 return saved_contexts_.RemoveLast();
420 }
421
422
423 bool HandleScopeImplementer::HasSavedContexts() {
424 return !saved_contexts_.is_empty();
425 }
426
427
428 void HandleScopeImplementer::EnterContext(Handle<Object> context) {
429 entered_contexts_.Add(context);
430 }
431
432
433 bool HandleScopeImplementer::LeaveLastContext() {
434 if (entered_contexts_.is_empty()) return false;
435 entered_contexts_.RemoveLast();
436 return true;
437 }
438
439
440 Handle<Object> HandleScopeImplementer::LastEnteredContext() {
441 if (entered_contexts_.is_empty()) return Handle<Object>::null();
442 return entered_contexts_.last();
443 }
444
445
446 // If there's a spare block, use it for growing the current scope.
447 internal::Object** HandleScopeImplementer::GetSpareOrNewBlock() {
448 internal::Object** block = (spare_ != NULL) ?
449 spare_ :
450 NewArray<internal::Object*>(kHandleBlockSize);
451 spare_ = NULL;
452 return block;
453 }
454
455
456 void HandleScopeImplementer::DeleteExtensions(int extensions) {
457 if (spare_ != NULL) {
458 DeleteArray(spare_);
459 spare_ = NULL;
460 }
461 for (int i = extensions; i > 1; --i) {
462 internal::Object** block = blocks_.RemoveLast();
463 #ifdef DEBUG
464 v8::ImplementationUtilities::ZapHandleRange(block,
465 &block[kHandleBlockSize]);
466 #endif
467 DeleteArray(block);
468 }
469 spare_ = blocks_.RemoveLast();
470 #ifdef DEBUG
471 v8::ImplementationUtilities::ZapHandleRange(
472 spare_,
473 &spare_[kHandleBlockSize]);
474 #endif
475 }
476
477 } } // namespace v8::internal
478
479 #endif // V8_API_H_
480