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1 /* Copyright (C) 2007-2008 The Android Open Source Project
2 **
3 ** This software is licensed under the terms of the GNU General Public
4 ** License version 2, as published by the Free Software Foundation, and
5 ** may be copied, distributed, and modified under those terms.
6 **
7 ** This program is distributed in the hope that it will be useful,
8 ** but WITHOUT ANY WARRANTY; without even the implied warranty of
9 ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
10 ** GNU General Public License for more details.
11 */
12 /* headers to use the BSD sockets */
13 #ifndef QEMU_SOCKET_H
14 #define QEMU_SOCKET_H
15 
16 #include <stddef.h>
17 #include <stdint.h>
18 #include <errno.h>
19 
20 /* we're going to hide the implementation details of sockets behind
21  * a simple wrapper interface declared here.
22  *
23  * all socket operations set the global 'errno' variable on error.
24  * this is unlike Winsock which instead modifies another internal
25  * variable accessed through WSAGetLastError() and WSASetLastError()
26  */
27 
28 /* the wrapper will convert any Winsock error message into an errno
29  * code for you. There are however a few standard Unix error codes
30  * that are not defined by the MS C library headers, so we add them
31  * here. We use the official Winsock error codes, which are documented
32  * even though we don't want to include the Winsock headers
33  */
34 #ifdef _WIN32
35 #  ifndef EINTR
36 #    define EINTR        10004
37 #  endif
38 #  ifndef EAGAIN
39 #    define EAGAIN       10035
40 #  endif
41 #  ifndef EWOULDBLOCK
42 #    define EWOULDBLOCK  EAGAIN
43 #  endif
44 #  ifndef EINPROGRESS
45 #    define EINPROGRESS  10036
46 #  endif
47 #  ifndef EALREADY
48 #    define EALREADY     10037
49 #  endif
50 #  ifndef EDESTADDRREQ
51 #    define EDESTADDRREQ 10039
52 #  endif
53 #  ifndef EMSGSIZE
54 #    define EMSGSIZE     10040
55 #  endif
56 #  ifndef EPROTOTYPE
57 #    define EPROTOTYPE   10041
58 #  endif
59 #  ifndef ENOPROTOOPT
60 #    define ENOPROTOOPT  10042
61 #  endif
62 #  ifndef EAFNOSUPPORT
63 #    define EAFNOSUPPORT 10047
64 #  endif
65 #  ifndef EADDRINUSE
66 #    define EADDRINUSE   10048
67 #  endif
68 #  ifndef EADDRNOTAVAIL
69 #    define EADDRNOTAVAIL 10049
70 #  endif
71 #  ifndef ENETDOWN
72 #    define ENETDOWN     10050
73 #  endif
74 #  ifndef ENETUNREACH
75 #    define ENETUNREACH  10051
76 #  endif
77 #  ifndef ENETRESET
78 #    define ENETRESET    10052
79 #  endif
80 #  ifndef ECONNABORTED
81 #    define ECONNABORTED 10053
82 #  endif
83 #  ifndef ECONNRESET
84 #    define ECONNRESET   10054
85 #  endif
86 #  ifndef ENOBUFS
87 #    define ENOBUFS      10055
88 #  endif
89 #  ifndef EISCONN
90 #    define EISCONN      10056
91 #  endif
92 #  ifndef ENOTCONN
93 #    define ENOTCONN     10057
94 #  endif
95 #  ifndef ESHUTDOWN
96 #    define ESHUTDOWN     10058
97 #  endif
98 #  ifndef ETOOMANYREFS
99 #    define ETOOMANYREFS  10059
100 #  endif
101 #  ifndef ETIMEDOUT
102 #    define ETIMEDOUT     10060
103 #  endif
104 #  ifndef ECONNREFUSED
105 #    define ECONNREFUSED  10061
106 #  endif
107 #  ifndef ELOOP
108 #    define ELOOP         10062
109 #  endif
110 #  ifndef EHOSTDOWN
111 #    define EHOSTDOWN     10064
112 #  endif
113 #  ifndef EHOSTUNREACH
114 #    define EHOSTUNREACH  10065
115 #  endif
116 #endif /* _WIN32 */
117 
118 /* Define 'errno_str' as a handy macro to return the string
119  * corresponding to a given errno code. On Unix, this is
120  * equivalent to strerror(errno), but on Windows, this will
121  * take care of Winsock-originated errors as well.
122  */
123 #ifdef _WIN32
124   extern const char*  _errno_str(void);
125 #  define  errno_str   _errno_str()
126 #else
127 #  define  errno_str   strerror(errno)
128 #endif
129 
130 /* always enable IPv6 sockets for now.
131  * the QEMU internal router is not capable of
132  * supporting them, but we plan to replace it
133  * with something better in the future.
134  */
135 #define  HAVE_IN6_SOCKETS   1
136 
137 /* Unix sockets are not available on Win32 */
138 #ifndef _WIN32
139 #  define  HAVE_UNIX_SOCKETS  1
140 #endif
141 
142 /* initialize the socket sub-system. this must be called before
143  * using any of the declarations below.
144  */
145 int  socket_init( void );
146 
147 /* return the name of the current host */
148 char*  host_name( void );
149 
150 /* supported socket types */
151 typedef enum {
152     SOCKET_DGRAM = 0,
153     SOCKET_STREAM
154 } SocketType;
155 
156 /* supported socket families */
157 typedef enum {
158     SOCKET_UNSPEC,
159     SOCKET_INET,
160     SOCKET_IN6,
161     SOCKET_UNIX
162 } SocketFamily;
163 
164 /* Generic socket address structure. Note that for Unix
165  * sockets, the path is stored in a heap-allocated block,
166  * unless the 'owner' field is cleared. If this is the case,
167  */
168 typedef struct {
169     SocketFamily  family;
170     union {
171         struct {
172             uint16_t   port;
173             uint32_t   address;
174         } inet;
175         struct {
176             uint16_t   port;
177             uint8_t    address[16];
178         } in6;
179         struct {
180             int          owner;
181             const char*  path;
182         } _unix;
183     } u;
184 } SockAddress;
185 
186 #define  SOCK_ADDRESS_INET_ANY       0x00000000
187 #define  SOCK_ADDRESS_INET_LOOPBACK  0x7f000001
188 
189 /* initialize a new IPv4 socket address, the IP address and port are
190  * in host endianess.
191  */
192 void  sock_address_init_inet( SockAddress*  a, uint32_t  ip, uint16_t  port );
193 
194 /* Initialize an IPv6 socket address, the address is in network order
195  * and the port in host endianess.
196  */
197 #if HAVE_IN6_SOCKETS
198 void  sock_address_init_in6 ( SockAddress*  a, const uint8_t*  ip6[16], uint16_t  port );
199 #endif
200 
201 /* Intialize a Unix socket address, this will copy the 'path' string into the
202  * heap. You need to call sock_address_done() to release the copy
203  */
204 #if HAVE_UNIX_SOCKETS
205 void  sock_address_init_unix( SockAddress*  a, const char*  path );
206 #endif
207 
208 /* Finalize a socket address, only needed for now for Unix addresses */
209 void  sock_address_done( SockAddress*  a );
210 
211 int   sock_address_equal( const SockAddress*  a, const SockAddress*  b );
212 
213 /* THIS SHOULD DISAPPEAR SOON - TRANSITIONAL HELPER */
214 int   sock_address_to_bsd( const SockAddress*  a, void*  sa, size_t* salen );
215 int   sock_address_from_bsd( SockAddress*  a, const void*  sa, size_t  salen );
216 int   sock_address_to_inet( SockAddress*  a, int  *paddr_ip, int  *paddr_port );
217 
218 /* return a static string describing the address */
219 const char*  sock_address_to_string( const SockAddress*  a );
220 
221 static __inline__
sock_address_get_family(const SockAddress * a)222 SocketFamily  sock_address_get_family( const SockAddress*  a )
223 {
224     return a->family;
225 }
226 
227 /* return the port number of a given socket address, or -1 if it's a Unix one */
228 int   sock_address_get_port( const SockAddress*  a );
229 
230 /* set the port number of a given socket address, don't do anything for Unix ones */
231 void  sock_address_set_port( SockAddress*  a, uint16_t  port );
232 
233 /* return the path of a given Unix socket, returns NULL for non-Unix ones */
234 const char*  sock_address_get_path( const SockAddress*  a );
235 
236 /* return the inet address, or -1 if it's not SOCKET_INET */
237 int   sock_address_get_ip( const SockAddress*  a );
238 
239 /* bufprint a socket address into a human-readable string */
240 char* bufprint_sock_address( char*  p, char*  end, const SockAddress*  a );
241 
242 /* resolve a hostname or decimal IPv4/IPv6 address into a socket address.
243  * returns 0 on success, or -1 on failure. Note that the values or errno
244  * set by this function are the following:
245  *
246  *   EINVAL    : invalid argument
247  *   EHOSTDOWN : could not reach DNS server
248  *   ENOENT    : no host with this name, or host doesn't have any IP address
249  *   ENOMEM    : not enough memory to perform request
250  */
251 int   sock_address_init_resolve( SockAddress*  a,
252                                  const char*   hostname,
253                                  uint16_t      port,
254                                  int           preferIn6 );
255 
256 int  sock_address_get_numeric_info( SockAddress*  a,
257                                     char*         host,
258                                     size_t        hostlen,
259                                     char*         serv,
260                                     size_t        servlen );
261 
262 /* Support for listing all socket addresses of a given host */
263 enum {
264     SOCKET_LIST_PASSIVE    = (1 << 0),
265     SOCKET_LIST_FORCE_INET = (1 << 1),
266     SOCKET_LIST_FORCE_IN6  = (1 << 2)
267 };
268 
269 /* resolve a host and service/port name into a list of SockAddress objects.
270  * returns a NULL-terminated array of SockAddress pointers on success,
271  * or NULL in case of failure, with the value of errno set to one of the
272  * following:
273  *
274  *    EINVAL    : invalid argument
275  *    EHOSTDOWN : could not reach DNS server
276  *    ENOENT    : no host with this name, or host doesn't have IP address
277  *    ENOMEM    : not enough memory to perform request
278  *
279  * other system-level errors can also be set depending on the host sockets
280  * implementation.
281  *
282  * This function loops on EINTR so the caller shouldn't have to check for it.
283  */
284 SockAddress**  sock_address_list_create( const char*  hostname,
285                                          const char*  port,
286                                          unsigned     flags );
287 
288 void sock_address_list_free( SockAddress**  list );
289 
290 /* create a new socket, return the socket number of -1 on failure */
291 int  socket_create( SocketFamily  family, SocketType  type );
292 
293 /* create a new socket intended for IPv4 communication. returns the socket number,
294  * or -1 on failure.
295  */
296 int   socket_create_inet( SocketType  type );
297 
298 /* create a new socket intended for IPv6 communication. returns the socket number,
299  * or -1 on failure.
300  */
301 #if HAVE_IN6_SOCKETS
302 int   socket_create_in6 ( SocketType  type );
303 #endif
304 
305 /* create a unix/local domain socket. returns the socket number,
306  * or -1 on failure.
307  */
308 #if HAVE_UNIX_SOCKETS
309 int   socket_create_unix( SocketType  type );
310 #endif
311 
312 /* return the type of a given socket */
313 SocketType  socket_get_type(int  fd);
314 
315 /* set SO_REUSEADDR on Unix, SO_EXCLUSIVEADDR on Windows */
316 int  socket_set_xreuseaddr(int  fd);
317 
318 /* set socket in non-blocking mode */
319 int  socket_set_nonblock(int fd);
320 
321 /* set socket in blocking mode */
322 int  socket_set_blocking(int fd);
323 
324 /* disable the TCP Nagle algorithm for lower latency */
325 int  socket_set_nodelay(int fd);
326 
327 /* send OOB data inline for this socket */
328 int  socket_set_oobinline(int  fd);
329 
330 /* force listening to IPv6 interfaces only */
331 int  socket_set_ipv6only(int  fd);
332 
333 /* retrieve last socket error code */
334 int  socket_get_error(int  fd);
335 
336 /* close an opened socket. Note that this is unlike the Unix 'close' because:
337  * - it will properly shutdown the socket in the background
338  * - it does not modify errno
339  */
340 void  socket_close( int  fd );
341 
342 /* the following functions are equivalent to the BSD sockets ones
343  */
344 int   socket_recv    ( int  fd, void*  buf, int  buflen );
345 int   socket_recvfrom( int  fd, void*  buf, int  buflen, SockAddress*  from );
346 
347 int   socket_send  ( int  fd, const void*  buf, int  buflen );
348 int   socket_send_oob( int  fd, const void*  buf, int  buflen );
349 int   socket_sendto( int  fd, const void*  buf, int  buflen, const SockAddress*  to );
350 
351 int   socket_connect( int  fd, const SockAddress*  address );
352 int   socket_bind( int  fd, const SockAddress*  address );
353 int   socket_get_address( int  fd, SockAddress*  address );
354 int   socket_get_peer_address( int  fd, SockAddress*  address );
355 int   socket_listen( int  fd, int  backlog );
356 int   socket_accept( int  fd, SockAddress*  address );
357 
358 /* returns the number of bytes that can be read from a socket */
359 int   socket_can_read( int  fd );
360 
361 /* this call creates a pair of non-blocking sockets connected
362  * to each other. this is equivalent to calling the Unix function:
363  * socketpair(AF_LOCAL,SOCK_STREAM,0,&fds)
364  *
365  * on Windows, this will use a pair of TCP loopback sockets instead
366  * returns 0 on success, -1 on error.
367  */
368 int  socket_pair(int  *fd1, int *fd2);
369 
370 /* create a server socket listening on the host's loopback interface */
371 int  socket_loopback_server( int  port, SocketType  type );
372 
373 /* connect to a port on the host's loopback interface */
374 int  socket_loopback_client( int  port, SocketType  type );
375 
376 /* create a server socket listening to a Unix domain path */
377 #if HAVE_UNIX_SOCKETS
378 int  socket_unix_server( const char*  name, SocketType  type );
379 #endif
380 
381 /* create a Unix sockets and connects it to a Unix server */
382 #if HAVE_UNIX_SOCKETS
383 int  socket_unix_client( const char*  name, SocketType  type );
384 #endif
385 
386 /* create an IPv4 client socket and connect it to a given host */
387 int  socket_network_client( const char*  host, int  port, SocketType  type );
388 
389 /* create an IPv4 socket and binds it to a given port of the host's interface */
390 int  socket_anyaddr_server( int  port, SocketType  type );
391 
392 /* accept a connection from the host's any interface, return the new socket
393  * descriptor or -1 */
394 int  socket_accept_any( int  server_fd );
395 
396 
397 int  socket_mcast_inet_add_membership( int  s, uint32_t  ip );
398 int  socket_mcast_inet_drop_membership( int  s, uint32_t  ip );
399 int  socket_mcast_inet_set_loop( int  s, int  enabled );
400 int  socket_mcast_inet_set_ttl( int  s, int  ttl );
401 
402 #endif /* QEMU_SOCKET_H */
403