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1 /*
2  * Copyright (C) 2004, 2006 Apple Computer, Inc.  All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef Scrollbar_h
27 #define Scrollbar_h
28 
29 #include "ScrollTypes.h"
30 #include "Timer.h"
31 #include "Widget.h"
32 #include <wtf/MathExtras.h>
33 #include <wtf/PassRefPtr.h>
34 
35 namespace WebCore {
36 
37 class GraphicsContext;
38 class IntRect;
39 class ScrollbarClient;
40 class ScrollbarTheme;
41 class PlatformMouseEvent;
42 
43 class Scrollbar : public Widget {
44 public:
45     virtual ~Scrollbar();
46 
47     // Must be implemented by platforms that can't simply use the Scrollbar base class.  Right now the only platform that is not using the base class is GTK.
48     static PassRefPtr<Scrollbar> createNativeScrollbar(ScrollbarClient* client, ScrollbarOrientation orientation, ScrollbarControlSize size);
49 
pixelsPerLineStep()50     static int pixelsPerLineStep() { return 40; }
minFractionToStepWhenPaging()51     static float minFractionToStepWhenPaging() { return 0.875f; }
52     static int maxOverlapBetweenPages();
53 
setClient(ScrollbarClient * client)54     void setClient(ScrollbarClient* client) { m_client = client; }
client()55     ScrollbarClient* client() const { return m_client; }
56 
isCustomScrollbar()57     virtual bool isCustomScrollbar() const { return false; }
orientation()58     ScrollbarOrientation orientation() const { return m_orientation; }
59 
value()60     int value() const { return lroundf(m_currentPos); }
currentPos()61     float currentPos() const { return m_currentPos; }
pressedPos()62     int pressedPos() const { return m_pressedPos; }
visibleSize()63     int visibleSize() const { return m_visibleSize; }
totalSize()64     int totalSize() const { return m_totalSize; }
maximum()65     int maximum() const { return m_totalSize - m_visibleSize; }
controlSize()66     ScrollbarControlSize controlSize() const { return m_controlSize; }
67 
lineStep()68     int lineStep() const { return m_lineStep; }
pageStep()69     int pageStep() const { return m_pageStep; }
pixelStep()70     float pixelStep() const { return m_pixelStep; }
71 
pressedPart()72     ScrollbarPart pressedPart() const { return m_pressedPart; }
hoveredPart()73     ScrollbarPart hoveredPart() const { return m_hoveredPart; }
74     virtual void setHoveredPart(ScrollbarPart);
75     virtual void setPressedPart(ScrollbarPart);
76 
77     void setSteps(int lineStep, int pageStep, int pixelsPerStep = 1);
78     bool setValue(int);
79     void setProportion(int visibleSize, int totalSize);
setPressedPos(int p)80     void setPressedPos(int p) { m_pressedPos = p; }
81 
82     bool scroll(ScrollDirection, ScrollGranularity, float multiplier = 1.0f);
83 
84     virtual void paint(GraphicsContext*, const IntRect& damageRect);
85 
enabled()86     bool enabled() const { return m_enabled; }
87     virtual void setEnabled(bool e);
88 
89     bool isWindowActive() const;
90 
91     // These methods are used for platform scrollbars to give :hover feedback.  They will not get called
92     // when the mouse went down in a scrollbar, since it is assumed the scrollbar will start
93     // grabbing all events in that case anyway.
94     bool mouseMoved(const PlatformMouseEvent&);
95     bool mouseExited();
96 
97     // Used by some platform scrollbars to know when they've been released from capture.
98     bool mouseUp();
99 
100     bool mouseDown(const PlatformMouseEvent&);
101 
102 #if PLATFORM(QT)
103     // For platforms that wish to handle context menu events.
104     // FIXME: This is misplaced.  Normal hit testing should be used to populate a correct
105     // context menu.  There's no reason why the scrollbar should have to do it.
106     bool contextMenu(const PlatformMouseEvent& event);
107 #endif
108 
theme()109     ScrollbarTheme* theme() const { return m_theme; }
110 
111     virtual void setParent(ScrollView*);
112     virtual void setFrameRect(const IntRect&);
113 
114     virtual void invalidateRect(const IntRect&);
115 
suppressInvalidation()116     bool suppressInvalidation() const { return m_suppressInvalidation; }
setSuppressInvalidation(bool s)117     void setSuppressInvalidation(bool s) { m_suppressInvalidation = s; }
118 
styleChanged()119     virtual void styleChanged() { }
120 
121     virtual IntRect convertToContainingView(const IntRect&) const;
122     virtual IntRect convertFromContainingView(const IntRect&) const;
123 
124     virtual IntPoint convertToContainingView(const IntPoint&) const;
125     virtual IntPoint convertFromContainingView(const IntPoint&) const;
126 
127 private:
isScrollbar()128     virtual bool isScrollbar() const { return true; }
129 
130 protected:
131     Scrollbar(ScrollbarClient*, ScrollbarOrientation, ScrollbarControlSize, ScrollbarTheme* = 0);
132 
133     virtual void updateThumbPosition();
134     virtual void updateThumbProportion();
135 
136     void autoscrollTimerFired(Timer<Scrollbar>*);
137     void startTimerIfNeeded(double delay);
138     void stopTimerIfNeeded();
139     void autoscrollPressedPart(double delay);
140     ScrollDirection pressedPartScrollDirection();
141     ScrollGranularity pressedPartScrollGranularity();
142 
143     void moveThumb(int pos);
144     bool setCurrentPos(float pos);
145 
146     ScrollbarClient* m_client;
147     ScrollbarOrientation m_orientation;
148     ScrollbarControlSize m_controlSize;
149     ScrollbarTheme* m_theme;
150 
151     int m_visibleSize;
152     int m_totalSize;
153     float m_currentPos;
154     float m_dragOrigin;
155     int m_lineStep;
156     int m_pageStep;
157     float m_pixelStep;
158 
159     ScrollbarPart m_hoveredPart;
160     ScrollbarPart m_pressedPart;
161     int m_pressedPos;
162 
163     bool m_enabled;
164 
165     Timer<Scrollbar> m_scrollTimer;
166     bool m_overlapsResizer;
167 
168     bool m_suppressInvalidation;
169 };
170 
171 }
172 
173 #endif
174